Welcome, Guest. Please Login or Register.
Jun 7th, 2025, 10:50pm

Home Home Help Help Search Search Members Members Login Login Register Register
Arimaa Forum « Arimaa Glossary »


   Arimaa Forum
   Arimaa
   General Discussion
(Moderator: supersamu)
   Arimaa Glossary
« Previous topic | Next topic »
Pages: 1  Reply Reply Notify of replies Notify of replies Send Topic Send Topic Print Print
   Author  Topic: Arimaa Glossary  (Read 1159 times)
omar
Forum Guru
*****



Arimaa player #2

   


Gender: male
Posts: 1003
Arimaa Glossary
« on: Jul 31st, 2008, 3:29pm »
Quote Quote Modify Modify

I added a few terms to the Arimaa Glossary on wikibooks.
 
http://en.wikibooks.org/wiki/Arimaa/Glossary
 
It is amazing how many different concepts there are in Arimaa now. I tend to forget about some of them at times Smiley
 
The terms I added are: False Protection, Mutual Protection, Elimination, Fence, Flip, Invade, Overload, Overwhelm, Replacement, Swarm and Cram.
 
Also made a note on the Draw term that draws are no long possible.
 
IP Logged
aaaa
Forum Guru
*****



Arimaa player #958

   


Posts: 768
Re: Arimaa Glossary
« Reply #1 on: Jul 31st, 2008, 4:08pm »
Quote Quote Modify Modify

Is there a consensus on whether a flip must be "180 degrees"? How about we call any pull and push combination involving the same pieces in one move a "swing" and let "flip" denote the abovementioned special case of it?
IP Logged
omar
Forum Guru
*****



Arimaa player #2

   


Gender: male
Posts: 1003
Re: Arimaa Glossary
« Reply #2 on: Jul 31st, 2008, 8:43pm »
Quote Quote Modify Modify

How about 'Swing' means moving opponents weaker piece 90 degrees clockwise and 'Counter Swing' means moving the weaker piece 90 degrees counter clockwise.
IP Logged
Arimabuff
Forum Guru
*****



Arimaa player #2764

   


Gender: male
Posts: 589
Re: Arimaa Glossary
« Reply #3 on: Aug 1st, 2008, 11:56am »
Quote Quote Modify Modify

How about a Birdie for a goal in one, an Eagle for a goal in two (much harder to find than a birdie), an Albatross for a goal in three and a Condor for a goal in four ( a definite exploit in Arimaa)?
IP Logged
Fritzlein
Forum Guru
*****



Arimaa player #706

   
Email

Gender: male
Posts: 5928
Re: Arimaa Glossary
« Reply #4 on: Aug 1st, 2008, 12:40pm »
Quote Quote Modify Modify

Continuing the animal theme, how about if a mistake that allows goal in one is a skunk, a mistake that allows goal in two is a squirrel, and a mistake that allows goal in three is a mole?
IP Logged

Tuks
Forum Guru
*****



Arimaa player #2626

   


Gender: male
Posts: 204
Re: Arimaa Glossary
« Reply #5 on: Aug 1st, 2008, 1:25pm »
Quote Quote Modify Modify

are you guys trying to confuse me with the golf and animal themes aswell as the animal pieces!!  Huh
IP Logged
Tuks
Forum Guru
*****



Arimaa player #2626

   


Gender: male
Posts: 204
Re: Arimaa Glossary
« Reply #6 on: Aug 2nd, 2008, 9:17pm »
Quote Quote Modify Modify

you don't have swindle
IP Logged
omar
Forum Guru
*****



Arimaa player #2

   


Gender: male
Posts: 1003
Re: Arimaa Glossary
« Reply #7 on: Aug 3rd, 2008, 11:12am »
Quote Quote Modify Modify

Swindle?? Even I don't know what that means Smiley
IP Logged
Fritzlein
Forum Guru
*****



Arimaa player #706

   
Email

Gender: male
Posts: 5928
Re: Arimaa Glossary
« Reply #8 on: Aug 3rd, 2008, 11:50am »
Quote Quote Modify Modify

on Aug 3rd, 2008, 11:12am, omar wrote:
Swindle?? Even I don't know what that means Smiley
Neither did I until PMertens taught me.  Wink
 
Incidentally, in my book, I am going to differentiate between a pin and a frame.  If an elephant is pinned to a framed horse, then it will be an "elephant pin", whereas if a rabbit is pinned to a framed horse, i.e if the horse is going to die next turn, (see game 71143, move 22s), then I'm going to call it a "horse frame".  There is so much difference between a tactical means of winning material and a strategic means of tying up the opposing elephant that I think it needs a different name.
IP Logged

Arimabuff
Forum Guru
*****



Arimaa player #2764

   


Gender: male
Posts: 589
Re: Arimaa Glossary
« Reply #9 on: Aug 3rd, 2008, 2:39pm »
Quote Quote Modify Modify

on Aug 3rd, 2008, 11:12am, omar wrote:
Swindle?? Even I don't know what that means Smiley

Something that looks like a forced goal but isn't. Quite subjective I admit.
IP Logged
BlackKnight
Forum Guru
*****



Arimaa player #695

   


Gender: male
Posts: 98
Re: Arimaa Glossary
« Reply #10 on: Aug 3rd, 2008, 6:00pm »
Quote Quote Modify Modify

on Aug 3rd, 2008, 11:50am, Fritzlein wrote:

If an elephant is pinned to a framed horse, then it will be an "elephant pin"

And how about the elephant that is safeguarding a trap because the opponent's elephant is holding a camel hostage?
IP Logged
aaaa
Forum Guru
*****



Arimaa player #958

   


Posts: 768
Re: Arimaa Glossary
« Reply #11 on: Sep 27th, 2008, 3:47pm »
Quote Quote Modify Modify

"Instatrade" for when pieces of both sides are trapped on the same move.
IP Logged
Fritzlein
Forum Guru
*****



Arimaa player #706

   
Email

Gender: male
Posts: 5928
Re: Arimaa Glossary
« Reply #12 on: Sep 27th, 2008, 4:06pm »
Quote Quote Modify Modify

on Aug 3rd, 2008, 6:00pm, BlackKnight wrote:

And how about the elephant that is safeguarding a trap because the opponent's elephant is holding a camel hostage?

We could say the defensive elephant is "tethered" to the trap.
IP Logged

mistre
Forum Guru
*****





   


Gender: male
Posts: 553
Re: Arimaa Glossary
« Reply #13 on: Sep 29th, 2008, 6:14am »
Quote Quote Modify Modify

on Sep 27th, 2008, 3:47pm, aaaa wrote:
"Instatrade" for when pieces of both sides are trapped on the same move.

 
Do you mean on one player's move only?  If that is the case - this is very rare.  It did happen in one of my recent games with arimaa_master where he gave up a framed rabbit and captured one of my rabbits in the same move.
 
Or did you mean over the course of 1 move for each player?
IP Logged

Pages: 1  Reply Reply Notify of replies Notify of replies Send Topic Send Topic Print Print

« Previous topic | Next topic »

Arimaa Forum » Powered by YaBB 1 Gold - SP 1.3.1!
YaBB © 2000-2003. All Rights Reserved.