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DarkAngelCryo
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Re: Abstract set concept
« Reply #15 on: Feb 16th, 2011, 9:43pm »
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I like it.
 
Abstract strategy games is getting to be an expensive hobby
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omar
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Re: Abstract set concept
« Reply #16 on: Feb 17th, 2011, 10:37am »
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on Feb 15th, 2011, 11:48am, Fritzlein wrote:

My wife was looking at assembling a set from spheres or doorknobs of various size, and I would happily have played with such a set, but the components from craft stores or hardware stores turned out not to be super-cheap after all.

 
My cousin had suggested marbles of different sized glued to a flat base. Marbles are inexpensive, but finding the right sizes in two colors could be a little difficult.
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megajester
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Re: Abstract set concept
« Reply #17 on: Feb 17th, 2011, 10:49am »
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Part of the reason I added a board diagram (albeit a crude one) was that you need to be able to scan the board and tell which piece is which without even thinking.
 
Using the same shape for each piece, such as cylinders or spheres, means you have to rely on size alone to tell them apart, and to be able to "scan the board" as I've just said you'd need quite a large difference in piece sizes. Otherwise you'd get a headache looking at a phalanx of dogs, cats and rabbits, or trying to remember whether that lone piece up there in the corner is a dog or a horse. Even with the Z-Man set which uses animal heads, you can't help them all looking somewhat alike from behind, so there too relative size is an important factor.
 
So, among other things, I tried to aim for a design where all the pieces were so radically different from each other you could never get them mixed up. I hope I will have achieved this after I shorten the camel a bit and round off the cat's ears.
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ocmiente
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Re: Abstract set concept
« Reply #18 on: Feb 17th, 2011, 11:22am »
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You might consider making your 2D pieces 3D, as someone did with this chess set.
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thief2000
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Re: Abstract set concept
« Reply #19 on: Feb 21st, 2011, 6:10pm »
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Cheesy Well i read all your post, im working in 2 ideas, one serious is change the pieces by numbers in wood or dices, and the second and more funny is a set not abstract but more funny / evil. Tomorrow i show you some pics of them
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Eltripas
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Re: Abstract set concept
« Reply #20 on: Feb 21st, 2011, 7:59pm »
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I really like the idea of pyramids. I made some models (I know they suck is the first time I do something like that):
 

 
Original idea: Omar Syed.
 
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Hippo
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Re: Abstract set concept
« Reply #21 on: Feb 22nd, 2011, 5:20am »
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on Feb 15th, 2011, 10:28am, ocmiente wrote:
I like the idea of an abstract set very much.  I still haven't found a good way to represent the animals abstractly.  Your design appears to be on the right track.  
 
My first shot at an abstract set doesn't focus on the animal characteristics, but once you know why these look the way they do, it's easy to tell what the pieces are, regardless of size.  It still needs some work on the proportions, I think:
 

 
These could be represented in 2D easily, and turned on a lathe (I think) pretty easily too.

 
They look great ... I would like standing M for camel, H for horse, and standing A for cat more with standing d for dog. In all cases standing letters should be bound by enclosing triangle (say 4 times higher than letter) rather than box.
 
Hmm, I am still not sure with cat. What about t?
 
Actually we could use D and C as well, just rotate in the "middle". I am not sure everybody would find C and D there, but it could look well.
« Last Edit: Feb 22nd, 2011, 5:30am by Hippo » IP Logged

UruramTururam
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Re: Abstract set concept
« Reply #22 on: Feb 22nd, 2011, 5:55am »
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A nice and very abstract set spotted on BGG:

 
http://www.boardgamegeek.com/image/536351/arimaa?size=original
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thief2000
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Re: Abstract set concept
« Reply #23 on: Feb 23rd, 2011, 11:55am »
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Ill show some of my concept, working now in dimensions and the other pieces.... evil look
 

 
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Fritzlein
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Re: Abstract set concept
« Reply #24 on: Feb 23rd, 2011, 12:32pm »
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Heh, cute cat and rabbit.  I would guess, though, that in a fight between the two, the rabbit is going to come out on top.
« Last Edit: Feb 23rd, 2011, 12:33pm by Fritzlein » IP Logged

Fritzlein
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Re: Abstract set concept
« Reply #25 on: Feb 23rd, 2011, 12:40pm »
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on Feb 21st, 2011, 7:59pm, Eltripas wrote:
I really like the idea of pyramids

It seems to me that these pyramidal pieces are plenty easy to tell apart, despite being abstract.  Although (so I have been told) if they have steps they should be called ziggurats.
« Last Edit: Feb 23rd, 2011, 1:05pm by Fritzlein » IP Logged

Eltripas
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Re: Abstract set concept
« Reply #26 on: Feb 23rd, 2011, 5:43pm »
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on Feb 23rd, 2011, 12:40pm, Fritzlein wrote:

It seems to me that these pyramidal pieces are plenty easy to tell apart, despite being abstract.  Although (so I have been told) if they have steps they should be called ziggurats.

 
According to wikipedia these pyramids are called "Step pyramids", the Ziggurats are slightly different structures.
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leo
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Re: Abstract set concept
« Reply #27 on: Feb 26th, 2011, 4:44am »
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Haha, I like the variety that keeps popping out of the imaginative minds Cheesy
There seems to be a recurrent problem with dog-cat size contrast though.
 
While we're at it, how about designing an Arimaa font (pieces, arrows, etc) for writing notations in the chatroom and elsewhere?
See http://en.wikipedia.org/wiki/Chess_symbols_in_Unicode
A few weeks ago aaaa suggested in the chatroom that we could use more abstract piece designs for use in compact diagrams, and it seems to me unicode characters would be best.
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megajester
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Re: Abstract set concept
« Reply #28 on: Nov 15th, 2011, 5:43am »
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on Feb 26th, 2011, 4:44am, leo wrote:
Haha, I like the variety that keeps popping out of the imaginative minds Cheesy
There seems to be a recurrent problem with dog-cat size contrast though.
 
While we're at it, how about designing an Arimaa font (pieces, arrows, etc) for writing notations in the chatroom and elsewhere?
See http://en.wikipedia.org/wiki/Chess_symbols_in_Unicode
A few weeks ago aaaa suggested in the chatroom that we could use more abstract piece designs for use in compact diagrams, and it seems to me unicode characters would be best.

How's this for a concept?
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rbarreira
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Re: Abstract set concept
« Reply #29 on: Nov 15th, 2011, 7:56am »
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on Nov 15th, 2011, 5:43am, megajester wrote:

How's this for a concept?

 
The elephant, cat and rabbit are great! I'm not sure I understand the other ones though Smiley (in fact I was confused by the horse, thinking it was the dog at first).
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