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Title: Arimaa presentation Post by nbarriga on Aug 21st, 2006, 10:27am Hi, I will give a small presentation at my University about arimaa, and specially bot development. The presentation is here in case anyone wants to comment on it: www.alumnos.inf.utfsm.cl/~nbarriga/presentacion.pdf It is targeted at 2º-5º year engineering students. Also, I am looking for a funny name :) for the presentation, ideas are welcome. |
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Title: Re: Arimaa presentation Post by Fritzlein on Aug 21st, 2006, 5:43pm I see three small corrections to make on the slides: * "tunning" should be "tuning", i.e. one "n" fewer. * You have "de3s de4x", but pieces can't die on e4, and anyway it's the wrong direction. It should be "de3e df3x" followed by a stronger gold piece occupying e3. * I expect the requirement for computers to play 40 days on-line before the Computer Championship will be removed starting this year. Instead, the top two bots, without modification by the developers, will play against humans after the Computer Championship and before the Arimaa Challenge. Whichever of those two bots does better against humans will get to play in the Arimaa Challenge. Omar hasn't finalized the details, but I think this is his plan. |
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Title: Re: Arimaa presentation Post by nbarriga on Aug 21st, 2006, 9:56pm on 08/21/06 at 17:43:58, Fritzlein wrote:
It was an example to show the notation, but you're right and I will change it for a real move. Quote:
I think it's a great change. |
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