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Title: Saying Hello! Post by jsiehler on Jun 24th, 2020, 8:40am Hello all! I haven't a lot to say except that I continue to be fascinated by Arimaa, and have great faith in its depth and potential, though I have little time for playing or studying very actively these days. It saddens me a bit to visit the forum and see how the pace and clamor of discussion has slowed and quieted; a great deal of the fun of Arimaa is the excitement of development and discoveries, like the excitement around a good research project. I often wonder what I could contribute to enliven things, but I think I'm a bit too far behind the times, and too cramped for time, to contribute. I recently co-taught an intensive four-week course on board/tabletop game design at my small college. We aimed largely at discussing and developing somewhat simpler and smaller-scale games than Arimaa due to time constraints and our goal of making a good inroad for curious and interested students who were approaching game design for the first time. I frequently thought that a deeper case study of Arimaa would be appropriate for a second, follow-up course. Anyway, cheers to all, thanks also for the fascinating repository of comments and discussions in this forum. It makes for inspiring reading. |
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Title: Re: Saying Hello! Post by jsiehler on Jun 24th, 2020, 8:57am I think that many who enjoy Arimaa, and the study of games in general, will find some interest or inspiration in Matthew Seymour's online strategy guide for the game of Hex: http://www.mseymour.ca/hex_book/hexstrat.html It's really an astonishing, deeply admirable piece of work. If I could make one contribution to Arimaa culture, I think I would most like to create a similar interactive learning page for Arimaa. |
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Title: Re: Saying Hello! Post by omar on Jan 30th, 2021, 11:48pm There is actually something similar for Arimaa. https://en.wikibooks.org/wiki/Arimaa |
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