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Title: Little Puzzle Post by jdb on Aug 24th, 2005, 10:10pm Gold to play and win 1w Rd1 Rh1 Ca3 Rd3 Cd5 Ea6 Rc7 1b cf3 rg3 mh3 rc5 ce5 hc6 ee7 ra8 rb8 rc8 re8 rf8 Use this link to view: http://arimaa.com/arimaa/games/planGame.cgi |
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Title: Re: Little Puzzle Post by 99of9 on Aug 24th, 2005, 11:01pm This one would have been hard for a static goal search to find! |
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Title: Re: Little Puzzle Post by Janzert on Aug 24th, 2005, 11:04pm Rot13: Pq5a ep5r up6k Ep7r Eq7a Janzert |
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Title: Re: Little Puzzle Post by PMertens on Aug 24th, 2005, 11:58pm Agreed ... static goal search would be in trouble here :-) Nice encryption ... |
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Title: Re: Little Puzzle Post by Janzert on Aug 25th, 2005, 7:35am Yes, I'm sure the puzzle would be rated at easy and is targeted more at us newb players. As well apparently as a sort of "anti-bot" example. It did take me about 3-5 minutes to solve it. With my experience level being 20 some actual games of Arimaa spread out over a couple of years. Janzert |
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Title: Re: Little Puzzle Post by RonWeasley on Aug 25th, 2005, 8:19am I liked it. Goal search would need to identify the goal path, recognize that there are two obstacles, and determine if there is a two-step move that addresses both. |
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Title: Re: Little Puzzle Post by Fritzlein on Aug 25th, 2005, 8:53am This position looks more like something taken from a real game than something composed. JDB, is the soure of the position a live game? |
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Title: Re: Little Puzzle Post by jdb on Aug 25th, 2005, 9:55am The position came up in testing the goal detection. I cleaned it up a bit to make it look a little more natural. Little Puzzle 2: What is the maximum distance a piece can be from the goal square and still be involved in a four step goal? ??? |
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Title: Re: Little Puzzle Post by RonWeasley on Aug 25th, 2005, 1:06pm 5? This is an opposing piece freezing a rabbit that is 4 spaces away and otherwise has a clear run. But I get the feeling I'm misunderstanding the question. |
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Title: Re: Little Puzzle Post by omar on Aug 25th, 2005, 6:06pm It should be 7. |
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Title: Re: Little Puzzle Post by omar on Aug 25th, 2005, 6:12pm 1w Ra7 Ra5 Ra3 Ca1 1b eb7 mb5 hb3 rb8 The gold cat is 7 spaces from the goal and still involved with the four step goal sequence. Is this what you were looking for? |
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Title: Re: Little Puzzle Post by PMertens on Aug 25th, 2005, 6:37pm cool :-) |
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Title: Re: Little Puzzle Post by 99of9 on Aug 25th, 2005, 7:30pm So the speed of information flow is about double the speed of material transport. If you've discovered stuff like this in testing, your goal search sounds like it will be almost infallible. |
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Title: Re: Little Puzzle Post by jdb on Aug 26th, 2005, 8:31am 1w Rd7 Rd5 Rd3 Cd1 Dc1 1b ee7 me5 he3 re8 he1 Depending on the definition of involved, the Dog is 8 steps away. |
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Title: Re: Little Puzzle Post by jdb on Sep 2nd, 2005, 3:01pm Here is one I couldn't figure out: 1w Rd1 Rh1 Rg2 Mg3 Rd4 Rc5 Md5 Db6 Rc6 He6 Rd7 Dc8 1b ee5 mb5 dh5 dd6 ca7 hb7 rc7 re7 rg7 ra8 rb8 re8 rf8 hg8 rh8 Gold to Play |
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Title: Re: Little Puzzle Post by Arimanator on Sep 2nd, 2005, 3:15pm Rd4e Md5s dd6s Rd7n Goal! Believe it or not but I saw it almost immediately |
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Title: Re: Little Puzzle Post by RonWeasley on Sep 2nd, 2005, 4:13pm Yes, I believe it. I looked at all the wrong things first, but still found the solution in about 30 seconds. Easier than the last one. However, this is the kind of thing I might miss during a game. I think the bashers' immobilazation experience is a great advantage here. Good players, and eventually good bots, should consider setting up this kind of misdirection. Anybody doing this already? |
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Title: Re: Little Puzzle Post by Fritzlein on Sep 2nd, 2005, 6:28pm on 09/02/05 at 15:01:09, jdb wrote:
Do you mean you missed it in actual play, Jeff? That's the sort of thing I miss all the time in a game situation, but when it is given that Gold can move and win, I think differently about it. It's like when I'm playing Bomb and putting on pressure, and suddenly Bomb takes only a few seconds to move. Then I know I have a forced win and I look for it. If Bomb uses the full time, in contrast, I conclude that I don't have a forced goal, so I don't bother to look for one, and I move on general principles instead. |
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Title: Re: Little Puzzle Post by clauchau on Sep 3rd, 2005, 5:21am Wow, I didn't figure this one out after 4 minutes. I doubted it was a one-move mate again. It's like I cannot see the color of blocking rabbits. |
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Title: Re: Little Puzzle Post by 99of9 on Sep 3rd, 2005, 10:25am on 09/02/05 at 18:28:06, Fritzlein wrote:
I think this is a big problem with the way bots use their time. If they see a goal, they should definitely wait a random time to ensure they don't give too much away. |
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Title: Re: Little Puzzle Post by Fritzlein on Sep 3rd, 2005, 7:33pm on 09/03/05 at 10:25:27, 99of9 wrote:
I thought Gnobot was programmed to do this, but just now Gnobot2005CC saw a forced goal and moved in two seconds. Is that a feature for Gnobot only and not for the CC version? |
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Title: Re: Little Puzzle Post by 99of9 on Sep 3rd, 2005, 11:13pm No, gnobot doesn't have that feature either - I'm just saying it would be nice |
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