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Arimaa >> General Discussion >> Arimaa Puzzles page
(Message started by: omar on Oct 2nd, 2005, 1:12pm)

Title: Arimaa Puzzles page
Post by omar on Oct 2nd, 2005, 1:12pm
I started a page in the Wiki to collect Arimaa puzzles. I've been meaning to do this for a while, but first wanted to setup a fairly easy way to create the puzzles. Finally created some programs to do that.

Check it out and feel free to create and add your own puzzles.

http://arimaa.com/arimaa/wiki/

Title: Re: Arimaa Puzzles page
Post by Fritzlein on Oct 28th, 2005, 1:00pm
These puzzles are awesome, especially the goal in two puzzles.  I am so bad at goal threats I need practice exactly like this.  I only wish there were a dozen such puzzles.

To do my part, I just posted a "goal in three" puzzle.  Actually it is one piece of a forced goal in five from the same game if you back up a move, but the larger puzzle will have to wait until there is a game viewer which can handle multiple variations.

From now on I'll be on the lookout for nifty forced goals, particularly for a player who is behind material so that speed is of the essence.  Even if other people just flag games in the comments as having a cool forced goal, I'll try to make puzzles out of them.

Title: Re: Arimaa Puzzles page
Post by Fritzlein on Oct 28th, 2005, 2:01pm
I've added the two one-movers from 99of9's infamous swindle of Omar last October.  The puzzle maker is a fun little tool, especially when you are drawing on an actual game where you can just paste in the moves.

Title: Re: Arimaa Puzzles page
Post by 99of9 on Oct 28th, 2005, 6:59pm
Glad to be infamous ;-), thanks.

I took my first look at the puzzles - they should be a good resource.  Another common class of problems in Arimaa is "defend against a 1 move goal".  Nearly every game would have a few of these!

Title: Re: Arimaa Puzzles page
Post by omar on Oct 29th, 2005, 4:34pm
Nice puzzles Karl. Thanks for adding them.

Maybe I'll post the 5 move goal from my postal game with Toby :-)
http://arimaa.com/arimaa/gameroom/comments.cgi?gid=13600
But I need to make sure there isn't a defense first.

Toby feel free to add the "defend 1 move goal" catagory.


Title: Re: Arimaa Puzzles page
Post by Fritzlein on Oct 29th, 2005, 7:21pm

on 10/28/05 at 18:59:32, 99of9 wrote:
Another common class of problems in Arimaa is "defend against a 1 move goal".  Nearly every game would have a few of these!


I agree that this would be a great class of puzzles.  Sometimes when I play against bots I think over and over that there is no defense to my scoring goal in one, but the darn bots keep finding a defense until I get frustrated and capture all of their pieces.

Title: Re: Arimaa Puzzles page
Post by omar on Oct 31st, 2005, 10:45pm

on 10/29/05 at 19:21:02, Fritzlein wrote:
Sometimes when I play against bots I think over and over that there is no defense to my scoring goal in one, but the darn bots keep finding a defense until I get frustrated and capture all of their pieces.


I know that feeling very well :-)



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