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Title: Retention Statistic Post by Fritzlein on Aug 16th, 2009, 7:43pm I just did a quick query on my database of games through July. There have been 4654 unique human accounts that have played at least one game of Arimaa. Of those accounts, 175 of them have played one hundred or more games. That's 3.76%. Think about that for a minute. Do three percent of all the people who play at least one game of Settlers of Catan go on to play over a hundred games of it? I personally have played Settlers a couple dozen times, and I don't know anyone who has played over a hundred. How about Blokus, a recent abstract game that has hit the big time? To me it looks like Arimaa has an incredibly high retention rate, which bodes very well for its long-term success. It seems the statistics support what I often say: Arimaa just doesn't get old. |
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Title: Re: Retention Statistic Post by omar on Aug 19th, 2009, 6:41pm I had looked at similar stats also earlier this year. At the time this is what the numbers were: 1 4119 2 2659 5 1605 10 1126 20 710 50 314 100 153 200 82 500 35 1000 12 |
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Title: Re: Retention Statistic Post by Fritzlein on Aug 19th, 2009, 7:15pm That's interesting that the ratio has held pretty much constant. I wonder if the new players that find us because of the boxed set release will follow the same trend. |
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Title: Re: Retention Statistic Post by Fritzlein on Mar 10th, 2010, 3:37pm Updated statistics, through February 2010: 1 5531 2 3574 5 2182 10 1551 20 964 50 407 100 204 200 115 500 46 1000 17 The headline statistic, i.e. the proportion of people who stick around for 100 games, is now 3.69%. I had expected that it would drop given an influx of new players due to the publication of physical sets. Perhaps the Arimaa gameroom is now reaching a broader, less dedicated audience than before? But no, the ratio remains essentially constant. We have a whole new crop of addicts on our hands! :D |
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Title: Re: Retention Statistic Post by Arimabuff on Mar 11th, 2010, 4:24am It's funny that Chessandgo one of the two best Arimaa players to date has only played 714 games so far. |
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Title: Re: Retention Statistic Post by omar on Mar 11th, 2010, 9:08am on 03/11/10 at 04:24:51, Arimabuff wrote:
Think about what that says for his ability to quickly master a subject. It's quite incredible. |
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Title: Re: Retention Statistic Post by docreason on Mar 16th, 2010, 2:57pm If Arimaa joins the rotation of games a large numbers of people play (even casually), Arimaa will be in good shape. I believe a game grows more if it is played by a lot of people more casually, than if it has a core group of fanatics that play it extensively, and not too many others play it. The large numbers means, following how human network work, that each of these people share the rules with others. Once you get large enough, then you can create a professional class of players who can make a living doing this. This last bit is a challenge, as even chess now has difficulties (a lot of good players took up poker to be able to pay the bills). However, in Asia, the likes of Go supports professional players. The professional class is important to a game's success. With it, you get players who you can market, who can get endorsement deals, who then get the name of the game out among the public. You then produce a Michael Jordan, Pele, or Tiger Woods, who go beyond the games. The last player in mindsports we had who fit this level is Bobby Fischer. Omar Sharif also I believe was a top bridge and backgammon player and had some pull. I would say IF we can produce a player like that, who opens up abstract strategy games AS A CATEGORY, we would be in a real good position. The problem a single game boom does (rather than a genre) is that it doesn't get you a permanent foothold in the media, the way physical sports has. We also do have room for getting celebrities involved. Check this write up on Backgammon: http://www.pokerplayer.co.uk/sports-betting/news/193/backgammon.html |
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Title: Re: Retention Statistic Post by Fritzlein on Jun 10th, 2011, 4:33pm Updated statistics, through May 2011: 1 7284 2 4765 5 2933 10 2058 20 1275 50 539 100 267 200 144 500 64 1000 24 The headline statistic, i.e. the proportion of people who stick around for 100 games, is now 3.67%, essentially flat from the last measurement a fifteen months ago. Just taking the differences, there are 1753 new human accounts and 63 new players above the 100-game mark, a rate of 3.59%, which is what pulled our average down just a titch. |
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Title: Re: Retention Statistic Post by Boo on Jul 25th, 2011, 9:26am Hm I think it would be interesting to see statistics of how many human-human games on average are played on server per year. |
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Title: Re: Retention Statistic Post by Fritzlein on Jul 25th, 2011, 2:28pm on 07/25/11 at 09:26:59, Boo wrote:
2002 64 2003 282 2004 225 2005 876 2006 1385 2007 1114 2008 1378 2009 1199 2010 1547 2011 860 through May |
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