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Title: Yet another Arimaa variation Post by Eltripas on Sep 24th, 2011, 3:35pm I'm sorry if this is not anything new and I missed when it was posted, but I just thought of an Arimaa varition where pieces can combine their strength to move the enemy pieces, assigning a value to the strength of each pieces, something like the Fibonacci sequence:
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Title: Re: Yet another Arimaa variation Post by Belteshazzar on Sep 24th, 2011, 7:29pm My first thought is that that would be too complicated. The Arimaa rules were designed to be simple. |
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Title: Re: Yet another Arimaa variation Post by Eltripas on Sep 24th, 2011, 8:03pm on 09/24/11 at 19:29:47, Belteshazzar wrote:
Yeah, I guess you are right, how do I expect people to sum one digit numbers?, I mean the elephant even got two digits! |
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Title: Re: Yet another Arimaa variation Post by Simon on Sep 24th, 2011, 11:01pm Quote:
contradiction? perhaps the rule is stronger pieces can't help weaker pieces do a push/pull? |
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Title: Re: Yet another Arimaa variation Post by Eltripas on Sep 24th, 2011, 11:05pm on 09/24/11 at 23:01:09, Simon wrote:
Oh yes, poor use of words there, what I meant is what you just said: stronger pieces can't help weaker pieces do a push/pull. |
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Title: Re: Yet another Arimaa variation Post by novacat on Sep 25th, 2011, 8:17am Sounds interesting. Looking at a game and seeing where this would apply, it looks like it would mostly be used in pushing for home trap defense. When pulling, the piece is not frozen and could just take one step back. Thus it seems useful mostly for immediate captures. |
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Title: Re: Yet another Arimaa variation Post by Sconibulus on Sep 25th, 2011, 9:01am what would happen in this situation? R | R H | M h | c | lowercase to move could the h-c combo push one of the h-rs? could it pull the H, or would the freezing of the camel prevent it. |
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Title: Re: Yet another Arimaa variation Post by Eltripas on Sep 25th, 2011, 11:15am on 09/25/11 at 09:01:28, Sconibulus wrote:
If those lines are representing the border of the board then you can't push, I'm not considering pushing more than one piece, about the pulling the horse would be frozen because at the moment of the pulling its strength would be just 7 (5+2) still weaker than the camel, if there were a dog instead of the cat the pulling would be possible with the horse having the same value as the camel 8 (5+3), if there were another horse instead of the cat the pulling would be possible too, even the pulling of the camel. |
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Title: Re: Yet another Arimaa variation Post by leo on Dec 11th, 2011, 1:03am It would complicate interface development and bot development even more but I think this variant has a spice of its own. Have you tested it? |
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