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hyperpape
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Re: 2012 Postal Mixer
« Reply #15 on: Mar 23rd, 2012, 10:38am »
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How are the games paired? Right now, I'm the weakest player to join, and without thinking, I signed up for a ridiculous number of games.  
 
I'm definitely ok to play a number of truly uneven games--it's a chance to learn, and I'm not overly proud (about this). But if my choices mean I'm going to play non-stop games against every strong player, perhaps I should ask for my number of minimum games to be lowered.
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Fritzlein
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Re: 2012 Postal Mixer
« Reply #16 on: Mar 23rd, 2012, 4:50pm »
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Hand-wavy description:  Games are paired first by closest rating, and then by who still wants games, and then if people still want games after that duplicate pairings with colors reversed are added.
 
With the present, registration, yes, you would get a bunch of mismatched games.  There is no cutoff such as "up to 12 games, up to 500 rating points difference".  (A rating limit should be easy to add to the algorithm if we want it, but that's another story).  I don't think you should panic about a bunch of mismatches until closer to the deadline, because in the past there have been plenty of lower-rated registrants.
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mistre
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Re: 2012 Postal Mixer
« Reply #17 on: Apr 6th, 2012, 2:54pm »
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Are the postal mixer games being paired based on WHRP?
 
http://home.scarlet.be/~woh/whr/whrp.htm
 
If not, they should be...
« Last Edit: Apr 6th, 2012, 2:54pm by mistre » IP Logged

ChrisB
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Re: 2012 Postal Mixer
« Reply #18 on: Apr 6th, 2012, 4:00pm »
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on Apr 6th, 2012, 2:54pm, mistre wrote:
Are the postal mixer games being paired based on WHRP?
 
http://home.scarlet.be/~woh/whr/whrp.htm
 
If not, they should be...

Yes, I also think it would be better to pair based on WHRP. Even though the potential exists to bias one's WHRP by self-selecting opponents, I believe very little of that has occurred.
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omar
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Re: 2012 Postal Mixer
« Reply #19 on: Apr 7th, 2012, 12:10am »
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on Apr 6th, 2012, 2:54pm, mistre wrote:
Are the postal mixer games being paired based on WHRP?
 
http://home.scarlet.be/~woh/whr/whrp.htm
 
If not, they should be...

 
Good idea. Although there are some players who have not established (need at least 5 games) a WHRP rating yet. As backups I'll use WHRE (if 5+ games played), then WHRH (if 5+ games played) and finally gameroom ratings.
 
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mistre
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Re: 2012 Postal Mixer
« Reply #20 on: Apr 8th, 2012, 8:55pm »
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Let the games begin!  Everyone have a great postal mixer!  Grin
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mistre
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Re: 2012 Postal Mixer
« Reply #21 on: Apr 21st, 2012, 8:58am »
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When is this page going to be updated? http://arimaa.com/arimaa/tourn/postal/2012/showGames.cgi
 
One of my games is over already....
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geez
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Re: 2012 Postal Mixer
« Reply #22 on: Apr 21st, 2012, 2:08pm »
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on Apr 21st, 2012, 8:58am, mistre wrote:
When is this page going to be updated? http://arimaa.com/arimaa/tourn/postal/2012/showGames.cgi
 
One of my games is over already....

 
Oh, there's no hurry... Undecided
 
 Wink
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ChrisB
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Re: 2012 Postal Mixer
« Reply #23 on: May 25th, 2012, 11:27am »
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13 games have been completed.  First year players Tellmarch and browni3141 are off to an early lead:
 

Player ......... Win ... Loss ... Win-Loss
 
Tellmarch ....... 3 ..... 0 ........ 3
browni3141 ...... 2 ..... 0 ........ 2
mistre .......... 2 ..... 1 ........ 1
bot_briareus .... 1 ..... 0 ........ 1
woh ............. 1 ..... 0 ........ 1
Nombril ......... 1 ..... 0 ........ 1
ChrisB .......... 1 ..... 0 ........ 1
hyperpape ....... 2 ..... 2 ........ 0
Dolus ........... 0 ..... 1 ....... -1
geez ............ 0 ..... 1 ....... -1
rsjonmoeas ...... 0 ..... 2 ....... -2
Jacka ........... 0 ..... 2 ....... -2
mwest ........... 0 ..... 4 ....... -4
 
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hyperpape
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Re: 2012 Postal Mixer
« Reply #24 on: May 26th, 2012, 8:16pm »
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As the lowest ranked human player at the start of the tournament, I'm pretty thrilled at these results. Looking at the boards, I feel like I might even win one or two more.  
 
(Actually, if I ignore the name on the other side, the game against Fritzlein looks like it's still going fine ) Roll Eyes
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rbarreira
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Re: 2012 Postal Mixer
« Reply #25 on: Jun 6th, 2012, 7:00am »
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People are playing their games slower this year, bot_briareus has been mostly inactive in the past few days.
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mistre
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Re: 2012 Postal Mixer
« Reply #26 on: Jun 6th, 2012, 8:32am »
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on Jun 6th, 2012, 7:00am, rbarreira wrote:
People are playing their games slower this year, bot_briareus has been mostly inactive in the past few days.

 
Yeah, it appears that way.  And Briareus is giving me fits!  It has already beat me in one game and is playing me very tough in the other...
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Fritzlein
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Re: 2012 Postal Mixer
« Reply #27 on: Jun 6th, 2012, 9:51am »
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I'm much busier now than I was last summer.  I'll try not to time out in any games...  Undecided
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Hippo
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Re: 2012 Postal Mixer
« Reply #28 on: Jun 14th, 2012, 2:53pm »
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on Jun 6th, 2012, 9:51am, Fritzlein wrote:
I'm much busier now than I was last summer.  I'll try not to time out in any games...  Undecided

 
Tell me about it Wink ... I hope my bot would not timeout as well ... each windows actualisation makes it inaccessible and stopped. I have not looked at it for about a month except today ... . It seemed to me I would be happy if it will finish all games on board. Anything better would be a success Wink. I hoped the mixer would make a presure on me to make a lot of progress, but ... Sad
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Hippo
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Re: 2012 Postal Mixer
« Reply #29 on: Jun 16th, 2012, 4:48pm »
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I had to let my bot play in parallel not to time out.
What happens too often to it is it computes move, sends it to AEI and AEI fails to make the move so the bot is called again for next 8 hours of computation. I should solve this problem in AEI, not in the bot Wink.
 
Sorry to every opponent for so often repeated chat ... may be it will improve Wink.
 
Hmm, AEI received "Invalid session ID" what was reason for rejecting the move. May be logging to gameroom as bot to check the state of the games makes the bot's session invalid? Or just the gameroom timeouted it?
 
Nevermind I should change AEI to deal with this situation.
« Last Edit: Jun 16th, 2012, 5:11pm by Hippo » IP Logged

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