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   Author  Topic: 2014 WCC Round 3  (Read 1038 times)
Janzert
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2014 WCC Round 3
« on: Mar 4th, 2014, 6:12am »
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During the WCC round 3 games bot_marwin2013Fast and bot_ziltoid2013Fast were accidentally left available for public play on the gold and silver tournament servers. Fortunately they were only activated during one game of the round, bot_marwin vs bot_clueless. Since this produces extra load on the tournament bot servers, and could effect the bots' play, game #295107 will be invalidated and replayed.
 
Janzert
« Last Edit: Mar 4th, 2014, 6:29am by Janzert » IP Logged
omar
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Re: 2014 WCC Round 3
« Reply #1 on: Mar 4th, 2014, 10:26am »
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Thanks for the ruling Brian.
 
During the WCC Round 3 games on Monday, I forgot to stop Marwin2013Fast (running on the gold server) and Ziltoid2013Fast (running on the silver server) from offering games.
 
If nobody joined the game and played these bots then they don't cause any load on the server.
 
Unfortunately during the marwin vs clueless game both bots were engaged and produced extra load on both the gold and silver server. It can be seen in these files that I created by doing a grep on the server log files for lines that have a load.
 
http://gold.arimaa.com/logs/2_bots
http://silver.arimaa.com/logs/2_bots
 
It occurs around 20140303/17/*
 
The ziltoid vs drake game was not effected.
 
Sorry about that mess up; my bad.
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