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christianF
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R.G.A Stacking Games Contest
« on: Dec 28th, 2010, 10:10am »
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A contest to invent a game on (or including) a  'stacking' mechanism has started at R.G.A.
Everyone is invited to contribute Smiley .
 
First entry was Cameron Browne's Stax,  a strategy game of tile placement, movement and stacking, a pict of which is displayed here.
 
Stax

 
« Last Edit: Jan 18th, 2011, 12:01pm by christianF » IP Logged
omar
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Re: R.G.A Stacking Games Contest
« Reply #1 on: Dec 29th, 2010, 11:28am »
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Good luck in the contest. Keep us posted on how it goes.
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christianF
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Re: R.G.A Stacking Games Contest
« Reply #2 on: Jan 2nd, 2011, 1:02pm »
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on Dec 29th, 2010, 11:28am, omar wrote:
Good luck in the contest. Keep us posted on how it goes.
It's my pleasure to announce that Ed van Zon has put the Trounce applet online at Mindsports.
 
Registration is free, after which you can select either 'Trounce' or the old name 'Soar' in the prefs and challenge other players or be challenged by them.  
Mindsports Players Section
« Last Edit: Jan 17th, 2011, 8:15am by christianF » IP Logged
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Re: R.G.A Stacking Games Contest
« Reply #3 on: Jan 9th, 2011, 1:21pm »
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on Dec 29th, 2010, 11:28am, omar wrote:
Good luck in the contest. Keep us posted on how it goes.

The second entry at the R.G.A. Stacking Contest is Mark Steere's Monkey Queen.
 
Here's a pict of the initial position:
 
Mark remarks about this game: "It occurred to me that architecture wouldn't win the rec.games.abstract stacking game contest. Gameplay would. Do what every other designer does: focus on gameplay. Hence Monkey Queen is my first gameplay-centric design. "
« Last Edit: Jan 23rd, 2011, 9:23am by christianF » IP Logged
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Re: R.G.A Stacking Games Contest
« Reply #4 on: Jan 12th, 2011, 2:47am »
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on Dec 29th, 2010, 11:28am, omar wrote:
Good luck in the contest. Keep us posted on how it goes.

The third entry at the R.G.A. Stacking Contest is Martin H. Samuel's Parquet.
 
Here's a pict of the initial position:
 
Martin remarks about this game: "I would like to submit a 2-player abstract strategy game that will floor you ... "
« Last Edit: Jan 24th, 2011, 5:40am by christianF » IP Logged
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Re: R.G.A Stacking Games Contest
« Reply #5 on: Jan 17th, 2011, 6:53am »
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I was quietly drinking coffee and there it was, my entry, out of nowhere:
 
Grabber

 
Not in an applet yet, but that will come in due time. Meanwhile an old  
fashioned checkers set will do just as well Smiley
« Last Edit: Feb 4th, 2011, 6:15am by christianF » IP Logged
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Re: R.G.A Stacking Games Contest
« Reply #6 on: Jan 18th, 2011, 5:17am »
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A stacking game by Dieter Stein:
 
Mixtour

 
Dieter writes:
This is my entry for the Stacking Games Contest on rec.games.abstract.  
Many thanks to Daniel Shultz for initiating this contest. Actually,  
Mixtour includes a mechanism which is reminiscent of his game  
Charisma.  
Working on this game was quite exhausting but also very satisfying. I  
hope you like it.  
 
Dieter
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christianF
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Re: R.G.A Stacking Games Contest
« Reply #7 on: Jan 21st, 2011, 10:18am »
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Sixth entry: A stacking game by Dave Barnes:
 
Twisties

 
Dave writes:
My old mate Martin H. Samuel in Florida of (Games Above Board) sent me your link so that I could send you a link to my entry of this ace competition... and so here it is...
 
Have a looksee and do whatever with it.
 
Cheers.
Looking forward to hearing back from you.
« Last Edit: Jan 21st, 2011, 10:19am by christianF » IP Logged
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Re: R.G.A Stacking Games Contest
« Reply #8 on: Jan 31st, 2011, 9:29am »
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The 7th entry at the R.G.A. Stacking Contest is by Greg Schmidt. The game is called Splay.
 
Here's a pict of a game in progress:

 
Greg writes:
Please accept my game submission titled "Splay" for the r.g.a stacking game contest. I have attached an image of the game during actual play. The link to the game's web page is:
 
http://splay.webstarts.com/
 
The web page contains links to download the rules in PDF format and to download the Axiom computer implementation of the game.

 
The free Axiom Game Engine for PC plays its own game, but also allows players to compete against each other.
« Last Edit: Jan 31st, 2011, 11:21am by christianF » IP Logged
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Re: R.G.A Stacking Games Contest
« Reply #9 on: Feb 7th, 2011, 8:29am »
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Greg Schmidt writes:
 
Gentlemen,
With permission, I have just completed programming 3 of the 7 games (including my own) entered into the stacking games contest. I focused on these 3 mainly because they all limit the stacks to pieces of a single type which greatly simplifies the programming and graphics. I would have liked to implement them all, but due to the time and complexity involved, I simply do not have the time do go further.  
 
I have therefore created the following web page where these games can be downloaded:
 
The 2011 rec.games.abstract Stacking Games Contest Resource Page
 
In addition, if anyone would like to add additional resources to this page (e.g. print & play downloads, links to applets), please contact me and I will add them to this page.
 
I have listed the games in order of implementation.
 
Edit: Next to Splay, Monkey Queen and Parquet (pending), Grabber and Kasanari Shogi have now been implemented on the Axiom Game Engine.
« Last Edit: Feb 20th, 2011, 7:17am by christianF » IP Logged
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Re: R.G.A Stacking Games Contest
« Reply #10 on: Feb 9th, 2011, 9:09am »
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Larry Wheeler has submitted his game
 
Kasanari Shogi (Stacking Shogi)
 
It's a pdf file, so I can't show a picture, but it looks very nice.
A Zillions version is well underway (using stacks made of separate pieces).
 
A quote:
"Kasanari (Stacking) Shogi was inspired by the large, historical Shogi variants with their hundreds of different pieces, using, for the most part, combinations of a few simple directions. The stacking and flipping mechanics of Kasanari Shogi allow you to build myriad combinations using essentially three types of pieces."
« Last Edit: Feb 9th, 2011, 9:15am by christianF » IP Logged
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