Bot List

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Sharp

Author: David Jian Wu (lightvector)

First appeared:

Gameroom rating: ~2100

Written in: C++

Computer Championship history:

2012: 3rd
2011:Champion 
2008: 2nd

thesis by David Jian Wu (Harvard College, Cambridge, Massachusetts, USA) May 2011

Android app

"sharp's eval seems to be unusually heavy compared to other bots. which is why its p1 seems so strong, and why it has a hard time reaching the same search depth as other bots" -- lightvector

Marwin

Author: Mattias Hultgren (tize)

First appeared: 2008

Gameroom rating: ~2200

Written in: C++

Computer Championship history:

2012: Champion
2011: 2nd
2010: Champion


The version that competed in 2011 was 1.4MB in size, and right now he is made up of ~27k lines of code (everything included).

Clueless

Author: Jeff Bacher (jdb)

First appeared:

Gameroom rating: 1937

Written in: Java

Computer Championship history:

2011: 3rd
2010: 2nd
2009: Champion
2007: 3rd
2006: 2nd
2005: 2nd

synopsis.

Briareus

Author: Ricardo Barreira (rbarreira)

Gameroom rating: ~2100

Computer Championship history:

2012: 2nd


Written in: C

code size: 12,497 lines currently (including header files and 788 lines of random numbers for zobrist keys)

binary size: 913 KB when statically linked for 64-bit linux

4,031 of those code lines are in the static goal detection and 1,815 in the static capture generation

OpFor

Author: Brian Haskin (janzert)

First appeared:

Gameroom rating: 1888

Written in: D

Computer Championship history:

2010: 3rd
2009: 3rd
2008: 3rd

binaries and source code

Gnobot

Author: Toby Hudson (99of9)

First appeared:

Gameroom rating:

Written in:

Computer Championship history:

2009: 2nd
2005: 3rd 
2004: 3rd

synopsis.

Badger

Authors: Inge Wallin (ingwa), Paul Pogonyshev (doublep)

First appeared: 2007

Gameroom rating: 1800

Written in: C++

Binary size: 35 MB when linked statically

Computer Championship history:

2011:
2010:
2009:

dev. version: 21882 lines of .cpp, 15780 lines of .h files. This includes 5 different evaluation functions (we save the old ones to compare) and X thousand lines of autogenerated code for goal and capture patterns

Bomb

Author: David Fotland (fotland)

First appeared: 2004

Gameroom rating: 1800

Written in: C++

Computer Championship history:

2008: Champion
2007: Champion
2006: Champion
2005: Champion
2004: Champion

One of the first bots to appear. Bomb was unmatched until ...???

paper by David Fotland (www.Smart-Games.com) 2004

David Fotland talking about bot_bomb

Pragmatic theory

Authors: Martin Piotte, Martin Chabbert

1614

made by the winners of the Netflix data mining contest.


Nyulak

Author: Gregory Clark (rabbits)

Written in: golang

binary size: 1.2 MB


Language | Files | Code | Comment | Comment % | Blank | Total

golang.........14......5312.....1684..........24.1%............329......7325


14 files, 5312 lines of code, 1684 lines of comment (24.1%), 329 blank lines, 7325 total lines.


recent games

Quad

Author: aaaa

Written in: C++


Loc

Author: BlackKnight

The name is derived from location because of the way moves are generated from piece locations [1]

Aamira

Authors: Inge Wallin (ingwa), Paul Pogonyshev (doublep)

First appeared:

Gameroom rating:

Written in: C

Computer Championship history:

2006: 3rd

Aamira was very early. Around the same time as bomb, maybe a few months later.

Rat

The only bot not using brute force attacks. ???

Hippo

Author: Vladan Majerech

Gameroom rating: ~1750

Written in: Java

forum post

Faerie

Ola Hansson

download source

Zombie

Author: Evan Dorn (IdahoEv)

Computer Championship history:

2007: 2nd

Occam

Author: Don Dailey

Computer Championship history:

2004: 2nd

download source


Lucy

Author: (Swynndla)

First appeared: January 2012

Gameroom rating: ~2400 (blitz) ~1800 (outdated)

Written in: C

trash

Author: (thomastanck)

First appeared: 2011 Christmas

Gameroom rating: ~600

Written in: C++

Ziltoid

Author: Ricardo Barreira (rbarreira)

Same code as Briareus on weaker hardware.

forum post

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