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Topic: First move advantage in CR vs CR (Read 3709 times) |
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jdb
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First move advantage in CR vs CR
« on: Aug 5th, 2008, 10:22am » |
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There was some discussion about whether the first move is an advantage in arimaa. If the pieces are reduced to CR vs CR, the following happens. If the players can only set their pieces up only on the first rank: Gold has 4*7 different setups and 3 of them win. Rb1 Cd1 Rc1 Ce1 Rc1 Cf1 If the players can set their pieces up anywhere on the first two ranks: Gold has 8*15 different setups and 6 of them win. Setup Wins in Ra1 Cd2 8 Rb1 Cc2 8 Rb1 Cd2 9 Rc1 Cd2 8 Rd1 Cd2 9 Rd1 Ce2 9
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« Last Edit: Aug 5th, 2008, 4:03pm by jdb » |
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Janzert
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Re: First move advantage in CR vs CR
« Reply #1 on: Aug 5th, 2008, 10:28am » |
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On my initial read I thought you were saying 10% and 5% win rates respectively, but after a second look I see it's 75% win rate for both. Am I reading it correctly now? Janzert
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Fritzlein
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Re: First move advantage in CR vs CR
« Reply #2 on: Aug 5th, 2008, 11:56am » |
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Actually, it sounds like a forced win for Gold, because he can choose a setup that wins no matter what Silver does. Only if Gold is forced to make a random setup does Silver have a 90% (95%) chance of being able to force a win by playing optimally. Is that right?
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jdb
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Re: First move advantage in CR vs CR
« Reply #3 on: Aug 5th, 2008, 1:06pm » |
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on Aug 5th, 2008, 11:56am, Fritzlein wrote:Actually, it sounds like a forced win for Gold, because he can choose a setup that wins no matter what Silver does. Only if Gold is forced to make a random setup does Silver have a 90% (95%) chance of being able to force a win by playing optimally. Is that right? |
| Yes, in both cases gold has a forced win, but needs to choose the opening setup with care.
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Fritzlein
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Re: First move advantage in CR vs CR
« Reply #4 on: Aug 5th, 2008, 1:56pm » |
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Thanks, JDB. The winning setups are fascinating in both cases. When only the first rank is available, the gold rabbit can't go in the middle or on the corner. When both ranks are available, the gold rabbit can go anywhere on the back rank, but nowhere on the second rank. I wouldn't have anticipated either of these results. I would have thought Gold would want the rabbit a step closer to goal in the latter case. In the former case I would have expected either centralization or decentralization to be correct, but both are wrong. As if I needed any more proof that I don't understand the endgame! At least it is good to centralize the cat, as I would have expected, but it blows my mind that Cd2 Ra1 wins for Gold while Cd2 Ra2 loses. What is the length of Gold's shortest forced win against best Silver defense?
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« Last Edit: Aug 5th, 2008, 2:00pm by Fritzlein » |
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omar
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Re: First move advantage in CR vs CR
« Reply #5 on: Aug 7th, 2008, 2:40pm » |
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Very interesting. Thanks for posting this Jeff. In the 1 row case 3 out 28 setups lead to a forced win by gold. So that means there are 25 setups which can be considered a blunder for gold because they don't lead to forced wins. So about 89% of the moves are blunders. For each of these 25 "gold blunders" there are 28 setups for silver with some of them leading to a forced win by silver. Thus out of the 25*28 positions I wonder how many lead to a forced win by silver. I wonder if the percentages for silver are about the same as for gold.
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Fritzlein
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Re: First move advantage in CR vs CR
« Reply #6 on: Aug 8th, 2008, 10:50am » |
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It is interesting how we try to translate first-move advantage as calculated by a computer into human terms. On the one hand, it's pretty clear that even in this simplified CR vs CR game, Gold will not have a 100% chance to win in a game between two humans, because humans are prone to make mistakes. We don't want to accept JDB's absolute answer that it's a first player win, we want an answer that applies to us. On the other hand, it is also clearly wrong to introduce error by considering random playouts. We know from Janzert that, from the starting position, having an extra rabbit is worth more to a random player than having an extra elephant. The randomized computer result applies to us even less than the infallible computer result. It's somehow a question of how fast we approach the ideal. If we practiced the CR vs. CR endgame, how long would it take us to get 90% wins for Gold, and 90% wins for Silver if Gold chooses a non-winning setup? How hard is it to understand? Would we be able to play it perfectly after a day of study, or a week, or a month? On the Internet Chess Club, there is (or at least used to be) a variant of king and three pawns versus king and three pawns, with the pawn masses of the two players on opposite sides. After a while people figured out how to achieve in practice what it was obvious to expect, namely that it is a forced win for white. Still, it was (is?) amusing and instructive to play that simplified endgame for a while. Although JDB can tell us some theoretical things from his tablebase, he can't tell us how dramatic the CR vs CR endgame is. We would have to play it lots of times to know whether we can quickly squeeze the blunders out of our game, and quickly approach the theoretical perfection. Any kind of appeal to hypothesized randomness won't capture the real percentage chance of human misjudgment. The game of Arimaa as a whole, since it is finite and drawless, is either a first-player win or a second-player win, unlike chess, which is probably a draw. We can expect that, the better we get at Arimaa, the more our actual win percentages will tilt in favor of the player with the theoretical win. One way to interpret the fact that actual winning percentages are about 50-50 is that we still stink at Arimaa! All the fuss about trying to "balance" the game so that it is exactly equal was missing the point. It doesn't matter who has the theoretical advantage as long as the game is so complex and so far beyond our understanding that comebacks are common. If the winning percentage were 52-48, that wouldn't be a problem either. What _would_ be a problem is if, as our understanding improved, comebacks became rarer and rarer. It will kill Arimaa if it turns out that when one player gets an advantage, there is nothing the other player can do about it (nothing in human terms; obviously there can be no comebacks with theoretically perfect play). If Arimaa suffers from the "no comeback" flaw, then fiddling with the opening procedure to get the winning percentage back to 50-50 isn't going to save the game. What do I care if my winning chance at a broken game is 50% or 60%? The drama (as J. Mark Thompson calls it) will have gone out of Arimaa, an ill that can't be cured without radical rule changes. Fortunately, we are are laughably far from Arimaa being undramatic. We still have great come-from-behind victories that can't be pinned on blunders. We can play mistake-free (to the best of our current knowledge) and still see games see-saw and hang fire for many moves. Here's hoping things stay that way for many years to come!
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jdb
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Re: First move advantage in CR vs CR
« Reply #7 on: Aug 8th, 2008, 5:00pm » |
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on Aug 7th, 2008, 2:40pm, omar wrote:Very interesting. Thanks for posting this Jeff. In the 1 row case 3 out 28 setups lead to a forced win by gold. So that means there are 25 setups which can be considered a blunder for gold because they don't lead to forced wins. So about 89% of the moves are blunders. For each of these 25 "gold blunders" there are 28 setups for silver with some of them leading to a forced win by silver. Thus out of the 25*28 positions I wonder how many lead to a forced win by silver. I wonder if the percentages for silver are about the same as for gold. |
| I tabulated this for the two row case. There are 8*15 setups for gold and 16*15 setups for silver. The second column is the number of gold wins out of the 240 possible silver setups. Gold Setup Number of gold wins Ra1 Cb1 200 Ra1 Cc1 210 Ra1 Cd1 223 Ra1 Ca2 200 Ra1 Cb2 213 Ra1 Cc2 228 Ra1 Cd2 240 Ra1 Ce1 223 Ra1 Cf1 217 Ra1 Cg1 194 Ra1 Ch1 172 Ra1 Ce2 235 Ra1 Cf2 223 Ra1 Cg2 219 Ra1 Ch2 194 Rb1 Ca1 176 Rb1 Cc1 207 Rb1 Cd1 239 Rb1 Ca2 204 Rb1 Cb2 218 Rb1 Cc2 240 Rb1 Cd2 240 Rb1 Ce1 231 Rb1 Cf1 213 Rb1 Cg1 195 Rb1 Ch1 170 Rb1 Ce2 239 Rb1 Cf2 231 Rb1 Cg2 213 Rb1 Ch2 195 Rc1 Ca1 179 Rc1 Cb1 193 Rc1 Cd1 237 Rc1 Ca2 193 Rc1 Cb2 219 Rc1 Cc2 238 Rc1 Cd2 240 Rc1 Ce1 238 Rc1 Cf1 210 Rc1 Cg1 187 Rc1 Ch1 173 Rc1 Ce2 239 Rc1 Cf2 238 Rc1 Cg2 213 Rc1 Ch2 187 Rd1 Ca1 161 Rd1 Cb1 194 Rd1 Cc1 215 Rd1 Ca2 194 Rd1 Cb2 216 Rd1 Cc2 234 Rd1 Cd2 240 Rd1 Ce1 236 Rd1 Cf1 216 Rd1 Cg1 195 Rd1 Ch1 162 Rd1 Ce2 240 Rd1 Cf2 237 Rd1 Cg2 218 Rd1 Ch2 195 Ra2 Ca1 117 Ra2 Cb1 148 Ra2 Cc1 133 Ra2 Cd1 174 Ra2 Cb2 161 Ra2 Cc2 181 Ra2 Cd2 205 Ra2 Ce1 167 Ra2 Cf1 161 Ra2 Cg1 140 Ra2 Ch1 113 Ra2 Ce2 203 Ra2 Cf2 181 Ra2 Cg2 176 Ra2 Ch2 141 Rb2 Ca1 135 Rb2 Cb1 140 Rb2 Cc1 139 Rb2 Cd1 193 Rb2 Ca2 157 Rb2 Cc2 199 Rb2 Cd2 204 Rb2 Ce1 173 Rb2 Cf1 145 Rb2 Cg1 148 Rb2 Ch1 125 Rb2 Ce2 208 Rb2 Cf2 182 Rb2 Cg2 175 Rb2 Ch2 151 Rc2 Ca1 120 Rc2 Cb1 141 Rc2 Cc1 148 Rc2 Cd1 173 Rc2 Ca2 151 Rc2 Cb2 182 Rc2 Cd2 230 Rc2 Ce1 186 Rc2 Cf1 144 Rc2 Cg1 147 Rc2 Ch1 128 Rc2 Ce2 204 Rc2 Cf2 192 Rc2 Cg2 178 Rc2 Ch2 153 Rd2 Ca1 104 Rd2 Cb1 144 Rd2 Cc1 139 Rd2 Cd1 163 Rd2 Ca2 145 Rd2 Cb2 165 Rd2 Cc2 177 Rd2 Ce1 173 Rd2 Cf1 149 Rd2 Cg1 137 Rd2 Ch1 99 Rd2 Ce2 231 Rd2 Cf2 187 Rd2 Cg2 167 Rd2 Ch2 141
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omar
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Re: First move advantage in CR vs CR
« Reply #8 on: Aug 10th, 2008, 5:57am » |
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Thanks for posting this Jeff. It seems that if gold makes a blunder on 1g (95% chances) then silver has only a 76.65% chance of blundering on 1s. I got this by taking the sum of the numbers you posted not including the 6 lines that are 240 to get 20972. Dividing this by (120-6)*240 gives 0.76652. I was expecting this number to be higher. Or maybe I am not calculating it right.
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omar
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Re: First move advantage in CR vs CR
« Reply #9 on: Aug 10th, 2008, 6:11am » |
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Quote:The game of Arimaa as a whole, since it is finite and drawless, is either a first-player win or a second-player win, unlike chess, which is probably a draw. We can expect that, the better we get at Arimaa, the more our actual win percentages will tilt in favor of the player with the theoretical win. |
| If Go on a odd size board is a win for the first player, I wonder if there seems to be an increase in the percentage of first player wins in Go as the rank of the players increases.
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« Last Edit: Aug 10th, 2008, 6:11am by omar » |
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Fritzlein
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Re: First move advantage in CR vs CR
« Reply #10 on: Aug 10th, 2008, 4:03pm » |
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on Aug 10th, 2008, 6:11am, omar wrote:If Go on a odd size board is a win for the first player, I wonder if there seems to be an increase in the percentage of first player wins in Go as the rank of the players increases. |
| Oh, yes. If Go is played on a 19x19 board with no komi, then beginners will win about 50% as black or white, and the better the players are, the more likely black is to win. Go with no komi is so lopsided as to be unsuitable for top tournament play. To compensate for this the second player gets a komi of 5.5 free points. This doesn't change the fact that Go must be a theoretical win for one player or the other, but it is pretty close to 50-50 even at top levels. However, I have heard that the win percentages are deviating enough that some top players feel the first player still has an advantage, and the komi should be 6.5. If I am not mistaken, there must be some integer komi (maybe 6?) at which 19x19 Go is a theoretical draw. If Go players got so good that 5.5 komi is won 60-40 for black while 6.5 komi is won 60-40 for white, what would they do? Accept an imbalanced game, or accept a game with draws? Fortunately Go players are still too far from perfect to have this dilemma.
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Fritzlein
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Re: First move advantage in CR vs CR
« Reply #11 on: Aug 10th, 2008, 4:10pm » |
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on Aug 10th, 2008, 5:57am, omar wrote:I was expecting this number to be higher. |
| Yes, I would expect that in a very sharp endgame, if the player on move has a forced win, then about 90% of random moves are blunders that convert the forced win into a forced loss. But why should our intuitions be at all accurate? We have never studied this stuff until now when JDB came along with his tablebases.
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omar
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Re: First move advantage in CR vs CR
« Reply #12 on: Aug 11th, 2008, 6:31pm » |
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on Aug 10th, 2008, 4:03pm, Fritzlein wrote: Oh, yes. If Go is played on a 19x19 board with no komi, then beginners will win about 50% as black or white, and the better the players are, the more likely black is to win. Go with no komi is so lopsided as to be unsuitable for top tournament play. To compensate for this the second player gets a komi of 5.5 free points. This doesn't change the fact that Go must be a theoretical win for one player or the other, but it is pretty close to 50-50 even at top levels. However, I have heard that the win percentages are deviating enough that some top players feel the first player still has an advantage, and the komi should be 6.5. If I am not mistaken, there must be some integer komi (maybe 6?) at which 19x19 Go is a theoretical draw. If Go players got so good that 5.5 komi is won 60-40 for black while 6.5 komi is won 60-40 for white, what would they do? Accept an imbalanced game, or accept a game with draws? Fortunately Go players are still too far from perfect to have this dilemma. |
| Thanks, I didn't know that. So in tournament games where the players are not that strong are lower komi values used? Or is the same komi value used regardless of the strength of the players.
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Fritzlein
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Re: First move advantage in CR vs CR
« Reply #13 on: Aug 11th, 2008, 7:53pm » |
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on Aug 11th, 2008, 6:31pm, omar wrote:Thanks, I didn't know that. So in tournament games where the players are not that strong are lower komi values used? Or is the same komi value used regardless of the strength of the players. |
| The same komi is used regardless, but what's 5.5 points in a game you might win by 75 points due to a massive blunder?
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« Last Edit: Aug 11th, 2008, 7:53pm by Fritzlein » |
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aaaa
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Re: First move advantage in CR vs CR
« Reply #14 on: Aug 11th, 2008, 8:36pm » |
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on Aug 10th, 2008, 4:03pm, Fritzlein wrote:To compensate for this the second player gets a komi of 5.5 free points. This doesn't change the fact that Go must be a theoretical win for one player or the other, but it is pretty close to 50-50 even at top levels. However, I have heard that the win percentages are deviating enough that some top players feel the first player still has an advantage, and the komi should be 6.5. |
| Standard komi in Japan has already been increased to 6.5 in 2002.
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