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Topic: Complete bot massacre (Read 1440 times) |
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Victorwss
Forum Full Member
Arimaa player #5012
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Posts: 14
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Complete bot massacre
« on: Feb 27th, 2010, 7:08pm » |
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After losing a game against bot_GnoBot2005P2, I decided to smash a much weaker bot just for fun. I chose bot_Aamira2006P1, a very weak bot. I took an objective to me: Win without loosing a single piece. The result was much better than I planned, it was a complete massacre. I killed every piece of the bot (including the elephant) and did not lost a single one. The game is here: http://arimaa.com/arimaa/games/jsShowGame.cgi?gid=136159&s=w This proves that the bot was really stupid. However, this is not my point. I want to know if somebody here already managed to do this with a higher bot (maybe except for killing the elephant)? I would like to see such games.
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Janzert
Forum Guru
Arimaa player #247
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Posts: 1016
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Re: Complete bot massacre
« Reply #2 on: Feb 27th, 2010, 9:28pm » |
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You can find the current* bot bashing records here. Although the specific type of game you mention isn't included (anymore?). Janzert * It looks like the last updates were done May of last year, not sure if it's just nobody has beaten any of them since or it just hasn't been updated.
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omar
Forum Guru
Arimaa player #2
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Posts: 1003
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Re: Complete bot massacre
« Reply #4 on: Mar 3rd, 2010, 3:43pm » |
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I think Mark used to post the bot bashing records. I haven't seen him in a while. If someone else would like to take over, please let me know.
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Isaac Grosof
Forum Guru
Longtime Arimaa Fan
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Posts: 175
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Re: Complete bot massacre
« Reply #6 on: Mar 5th, 2010, 6:23pm » |
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The bot probably thought not moving was a legal move, and preferred it.
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« Last Edit: Mar 5th, 2010, 6:23pm by Isaac Grosof » |
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Sorry about that one thing.
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Hippo
Forum Guru
Arimaa player #4450
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Posts: 883
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Re: Complete bot massacre
« Reply #7 on: Mar 6th, 2010, 1:11am » |
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on Mar 5th, 2010, 6:23pm, 722caasi wrote:The bot probably thought not moving was a legal move, and preferred it. |
| When I am trying to force Bomb to lose on illegal move / time (forcing 3 times repetition), it does not allow me this and makes illegal move sooner (so I have applied this (almost) successfully only to clueless once). May be there is a bug when just one move is possible Bomb choses illegal move instead. But if I allow Bomb to sacrify it's last rabbit, it prefers it to seen immobilisation so the illegal move may be it's kind of succide. It's hard to value moves when both players know the result of the game is decided. This is an example ... http://arimaa.com/arimaa/games/jsShowGame.cgi?gid=136812&s=b it plays something like "Ra8s Ra8s Ra8s Ra8s" (this time I was trying another final pattern).
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« Last Edit: Mar 6th, 2010, 3:37pm by Hippo » |
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