Welcome, Guest. Please Login or Register.
May 19th, 2019, 5:40am

Home Home Help Help Search Search Members Members Login Login Register Register
Arimaa Forum Postal Controller


   Arimaa Forum
   Arimaa
   Bot Development
(Moderator: supersamu)
   Postal Controller
« Previous topic | Next topic »
Pages: 1  Reply Reply Notify of replies Notify of replies Send Topic Send Topic Print Print
   Author  Topic: Postal Controller  (Read 1568 times)
deep_blue
Forum Guru
*****



Arimaa player #9854

   


Gender: male
Posts: 207
Postal Controller
« on: Jul 2nd, 2015, 7:12am »
Quote Quote Modify Modify

I noticed that the postal controller is somewhat impractical. So I wondered if anyone tried to rewrite it so that it can do some of the following things:
Different time usage for different opponents.
For SOME games fixed depth.
Reread the settings (e.g. every 5 minutes) so one can change them without aborting the whole thing.
Priority which game to play first (fixed by a person or simply least time left first).
 
If someone did something in that direction it would be great if they could share their program. Wink
« Last Edit: Jul 2nd, 2015, 7:12am by deep_blue » IP Logged
Janzert
Forum Guru
*****



Arimaa player #247

   


Gender: male
Posts: 1014
Re: Postal Controller
« Reply #1 on: Jul 6th, 2015, 12:31pm »
Quote Quote Modify Modify

At this point a rewrite of this script is the primary task that is left to be done for the next AEI release. I should be able to incorporate all of these suggestions without a problem.
 
Janzert
IP Logged
deep_blue
Forum Guru
*****



Arimaa player #9854

   


Gender: male
Posts: 207
Re: Postal Controller
« Reply #2 on: Jul 6th, 2015, 8:27pm »
Quote Quote Modify Modify

Cool.  Smiley
Great to see that you are still there, we missed you.
IP Logged
Pages: 1  Reply Reply Notify of replies Notify of replies Send Topic Send Topic Print Print

« Previous topic | Next topic »

Arimaa Forum » Powered by YaBB 1 Gold - SP 1.3.1!
YaBB 2000-2003. All Rights Reserved.