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Arimaa Forum Bot Development


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(Moderator: supersamu)
discussion relating to developing Arimaa bots
Pages: 1 2 3  ...  16 Start new topic Start new topic 
  Subject Started by Replies Views Last post
Sharp 2015 available for download lightvector 1 158 May 20th, 2018, 10:57am
by elescondite
Sharp 2015 Challenge paper lightvector 6 3164 Feb 7th, 2016, 3:53am
by knarl
Anyone wants to let their bot play in CC? deep_blue 2 1451 Jan 4th, 2016, 12:11am
by mattj256
AEI 1.2 release Janzert 1 1313 Nov 3rd, 2015, 9:49pm
by browni3141
CC soon - bot development ingwa 4 1800 Sep 4th, 2015, 6:59am
by JimmSlimm
Postal Controller deep_blue 2 1445 Jul 6th, 2015, 8:27pm
by deep_blue
AI book recommendation - Intro to Game AI half_integer 1 1757 Jun 18th, 2015, 5:41am
by arimaa_master
bot_meijin ingwa 2 1435 Jun 6th, 2015, 1:27pm
by lightvector
logs hannes 3 1744 May 11th, 2015, 5:20am
by hannes
Seeking bot partner ingwa 5 1814 Apr 20th, 2015, 5:43pm
by thomastanck
Sharp Swynndla 1 7021 Apr 19th, 2015, 6:20pm
by lightvector
AEI problem, questions petermck 2 1811 Jan 29th, 2015, 10:04am
by petermck
AEI Protocol Question jdb 2 1670 Jan 23rd, 2015, 10:13am
by Janzert
For C++ developers: MCT doublep 6 2447 Jan 11th, 2015, 1:25pm
by JimmSlimm
Arimaa games shared database
« Pages 1 2 3 4 »
foggy 49 15813 Jan 7th, 2015, 12:03am
by phairland
Thinking about starting a bot
« Pages 1 2 »
nbarriga 17 9080 Dec 1st, 2014, 10:16pm
by lightvector
Data Structure for storing possible move generated adityajoshi 2 2269 Nov 16th, 2014, 8:21pm
by half_integer
Test positions nbarriga 2 2015 Nov 15th, 2014, 1:00pm
by nbarriga
Scoring partial plys, an alternate approach half_integer 5 2063 Nov 9th, 2014, 10:41pm
by lightvector
Step-based search vs. move-based search n00bftw 5 2387 Nov 2nd, 2014, 3:34pm
by n00bftw
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