Welcome, Guest. Please Login or Register.
Dec 14th, 2024, 3:45am

Home Home Help Help Search Search Members Members Login Login Register Register
Arimaa Forum « Christian Freeling on inventing games (part 2) »


   Arimaa Forum
   Arimaa
   Off Topic Discussion
(Moderators: christianF, supersamu)
   Christian Freeling on inventing games (part 2)
« Previous topic | Next topic »
Pages: 1 ... 5 6 7 8 9  ...  11 Reply Reply Notify of replies Notify of replies Send Topic Send Topic Print Print
   Author  Topic: Christian Freeling on inventing games (part 2)  (Read 237482 times)
christianF
Forum Moderator
Forum Guru
*****



Arimaa player #4019

   


Gender: male
Posts: 804
Re: Christian Freeling on inventing games (part 2)
« Reply #90 on: Jan 6th, 2016, 8:33am »
Quote Quote Modify Modify

Vol. 1, no. 2, 2015 of the Game and Puzzle Design Journal has been out for a week now. It features and article on Dameo.
IP Logged
christianF
Forum Moderator
Forum Guru
*****



Arimaa player #4019

   


Gender: male
Posts: 804
Re: Christian Freeling on inventing games (part 2)
« Reply #91 on: Jan 8th, 2016, 3:17pm »
Quote Quote Modify Modify

Dameo has also been implemented at Little Golem now. Since the rules section isn't complete yet - there are several Draughts variants - I'll give links here.
 
Dameo rules (wiki)
Dameo rules (mindsports)
Dameo rules (iggc)
« Last Edit: Jan 21st, 2016, 9:23am by christianF » IP Logged
christianF
Forum Moderator
Forum Guru
*****



Arimaa player #4019

   


Gender: male
Posts: 804
Re: Christian Freeling on inventing games (part 2)
« Reply #92 on: Jan 28th, 2016, 2:27am »
Quote Quote Modify Modify

There's a class of Draughts problems labeled "Incroyable mais vrai" - here's a Dameo miniature that complies.
 

 
As usual in Draughts problems it is 'White to move and win' and there is one key move.
 
I've opened a poll at BGG, feel free to partake!
IP Logged
christianF
Forum Moderator
Forum Guru
*****



Arimaa player #4019

   


Gender: male
Posts: 804
Re: Christian Freeling on inventing games (part 2)
« Reply #93 on: Feb 4th, 2016, 3:36am »
Quote Quote Modify Modify

Here's Dameo problem #5 and the solution of #4.
 
IP Logged
christianF
Forum Moderator
Forum Guru
*****



Arimaa player #4019

   


Gender: male
Posts: 804
Re: Christian Freeling on inventing games (part 2)
« Reply #94 on: Feb 11th, 2016, 3:29am »
Quote Quote Modify Modify

Here's Dameo problem #6 and the solution of #5.
 
IP Logged
christianF
Forum Moderator
Forum Guru
*****



Arimaa player #4019

   


Gender: male
Posts: 804
Re: Christian Freeling on inventing games (part 2)
« Reply #95 on: Feb 18th, 2016, 4:32am »
Quote Quote Modify Modify

 
I've moved the weekly Dameo problem to the Dameo Forum (and renumbered it).
 

Dameo problem 3 - White to move and win.
IP Logged
christianF
Forum Moderator
Forum Guru
*****



Arimaa player #4019

   


Gender: male
Posts: 804
Re: Christian Freeling on inventing games (part 2)
« Reply #96 on: Feb 25th, 2016, 5:59am »
Quote Quote Modify Modify

 
the weekly Dameo problem.
 

Dameo problem 4 - White to move and win.
IP Logged
christianF
Forum Moderator
Forum Guru
*****



Arimaa player #4019

   


Gender: male
Posts: 804
Re: Christian Freeling on inventing games (part 2)
« Reply #97 on: Mar 3rd, 2016, 10:31am »
Quote Quote Modify Modify

the weekly Dameo problem.
 

Dameo problem 5 - White to move and win.
IP Logged
christianF
Forum Moderator
Forum Guru
*****



Arimaa player #4019

   


Gender: male
Posts: 804
Re: Christian Freeling on inventing games (part 2)
« Reply #98 on: Mar 10th, 2016, 6:21am »
Quote Quote Modify Modify

the weekly Dameo problem.
 

Dameo problem 6 - White to move and win.
« Last Edit: Mar 14th, 2016, 4:28am by christianF » IP Logged
christianF
Forum Moderator
Forum Guru
*****



Arimaa player #4019

   


Gender: male
Posts: 804
Re: Christian Freeling on inventing games (part 2)
« Reply #99 on: Mar 21st, 2016, 8:01am »
Quote Quote Modify Modify

Dameo problem 7
 

 
As usual: White to move and win.
IP Logged
christianF
Forum Moderator
Forum Guru
*****



Arimaa player #4019

   


Gender: male
Posts: 804
Re: Christian Freeling on inventing games (part 2)
« Reply #100 on: Mar 28th, 2016, 4:44am »
Quote Quote Modify Modify

Dameo problem 8 (solution 7)
 

 
As usual: White to move and win.
IP Logged
christianF
Forum Moderator
Forum Guru
*****



Arimaa player #4019

   


Gender: male
Posts: 804
Re: Christian Freeling on inventing games (part 2)
« Reply #101 on: Jan 20th, 2017, 9:47am »
Quote Quote Modify Modify

It's been some ten months since my last post. My pet snake Kobus died suddenly, last February, but I got a couple of new burmese. Carolientje makes up half of their weight with 4+ m. and some 45k.
 

 
Last April my old white male raccoon dog refused to keep the litter together so I could save only one pup, bottlefeeding it. It's a white male called Snowy, and he's actually bonded with me. Besides being more than twice as old as the average life expectancy in nature, his father also suffered from epilepsy and three weeks ago he had a fatal attack. His son being around made it easier for the mother to cope with the loss. You can see them, occasionally, at wasbeerhonden.nl.
 
What about games? I play at LG and mindsports but, fortunately I might say (so might some others Smiley ) I felt no inclination at all to invent a new one and even ditched about ten of them because they had lost significance. I also overhauled mindsports.nl. Nothing spectacular, more a matter of deferred maintenance.
 
In the near future I'll look back at the games I made and what, if anything, may be significant about them.  
 
Have a happy 2017!
IP Logged
christianF
Forum Moderator
Forum Guru
*****



Arimaa player #4019

   


Gender: male
Posts: 804
Re: Christian Freeling on inventing games (part 2)
« Reply #102 on: Feb 10th, 2017, 4:58am »
Quote Quote Modify Modify

In winter I'm not particularly suited for the great outdoors so I need something indoors to get me through. This year it was overhauling mindsports.nl but it failed to get me through. So I started an inquisitive thread at BGG and turned it into an article called "Balancing protocols in symmetric 2-player games".
 

 
It also failed to get to through winter. Embarassed
« Last Edit: Feb 10th, 2017, 10:22am by christianF » IP Logged
christianF
Forum Moderator
Forum Guru
*****



Arimaa player #4019

   


Gender: male
Posts: 804
Re: Christian Freeling on inventing games (part 2)
« Reply #103 on: Mar 3rd, 2017, 10:59am »
Quote Quote Modify Modify

on Jan 20th, 2017, 9:47am, christianF wrote:
In the near future I'll look back at the games I made and what, if anything, may be significant about them.

 
So here it is, my obituary except that I'm not quite dead yet.
 
Moving forward looking back
 
Thank you all for a curious 40-year run!
IP Logged
christianF
Forum Moderator
Forum Guru
*****



Arimaa player #4019

   


Gender: male
Posts: 804
Re: Christian Freeling on inventing games (part 2)
« Reply #104 on: Jul 2nd, 2017, 10:21am »
Quote Quote Modify Modify

So I play a bit of Dameo at LG and I post the odd reply at BGG and in an unguarded moment a thought emerged that happened to constitute a game. Despite my retired status I see no reason not to publish it.
 
The Starpoints board has 18 corners, 12 outward and 6 inward ones.
 

 
The game starts with a pie and the players, black and white, take turns to place one stone on a vacant cell.
 
Like coloured connected stones form a group. A group containing n corners is worth "sigma n" points.
(I can't enter the symbol but it's 'n+(n-1)+...+1' which equals n(n+1)/2. It means that the first corner is worth 1 point, a second corner 2 points, a third one 3 points and so on.)
 
A player may pass without losing the right to move next turn. The game ends when both players pass on successive turns. The winner is the player with the highest score. If scores are equal, the player who placed the second stone on the board wins.
 
P.S. Here's the BGG thread about the game.
 
Edit:
I've renamed the game Starweb.
 

 
Here's my homemade board. I've indulged in a litte frivolity by highlighting the corners.
« Last Edit: Jul 13th, 2017, 1:37pm by christianF » IP Logged
Pages: 1 ... 5 6 7 8 9  ...  11 Reply Reply Notify of replies Notify of replies Send Topic Send Topic Print Print

« Previous topic | Next topic »

Arimaa Forum » Powered by YaBB 1 Gold - SP 1.3.1!
YaBB © 2000-2003. All Rights Reserved.