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   Author  Topic: Re: About the P3 version of Bomb  (Read 6563 times)
Fritzlein
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Re: About the P3 version of Bomb
« Reply #30 on: Aug 10th, 2005, 9:32am »
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on Aug 10th, 2005, 6:01am, Arimanator wrote:
So Fritz, I am curious, what is p4's mean reflection time so far (not counting the move during which it crashed, if possible).

 
I have continued to update the times on my post on the second page of this thread.  The maximum was over 2 days and the average under one day.  I should point out, however, that the position has not yet gotten as complex as it might, with multiple capture and goal threats.  I wouldn't be surprised if the position gets messy and Bomb starts pushing its ten day allotment.
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Fritzlein
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Re: About the P3 version of Bomb
« Reply #31 on: Aug 18th, 2005, 11:28am »
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Say, Omar, has BombP4 died again?  It hasn't moved in over five and a half days, which is twice as long as any other move apart from the time it last died.  No hurry on checking this out: Bomb still has a few weeks in reserve.
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omar
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Re: About the P3 version of Bomb
« Reply #32 on: Aug 18th, 2005, 10:22pm »
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No, looks like the process is running:
 
 
  PID TTY STAT   TIME COMMAND
 
 2581 ?   S      0:00 /usr/bin/perl botman start
12709 ?   S      0:00 /usr/bin/perl ./bot move 23397 w
12720 ?   R   6486:25 ./getMove ./running/pos12709 ./running/move12709  

 
 
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99of9
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Re: About the P3 version of Bomb
« Reply #33 on: Aug 18th, 2005, 11:55pm »
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Remember that bomb_P2 does an extra deep search if it thinks it's in trouble.  You must have finally scared the bot!
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Fritzlein
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Re: About the P3 version of Bomb
« Reply #34 on: Aug 20th, 2005, 9:46am »
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Thanks for checking that the process is live, Omar.  I do think BombP4 is in some trouble in our game, but the position isn't as complicated as it might get later.  I was starting to think we were safe from a timeout, but I am no longer sure.  What will happen if the position gets truly sharp?
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Re: About the P3 version of Bomb
« Reply #35 on: Aug 20th, 2005, 10:29am »
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on Aug 20th, 2005, 9:46am, Fritzlein wrote:
Thanks for checking that the process is live, Omar.  I do think BombP4 is in some trouble in our game, but the position isn't as complicated as it might get later.  I was starting to think we were safe from a timeout, but I am no longer sure.  What will happen if the position gets truly sharp?

 
The question is : Is Bomb's perception of complexity parallel to ours.
 
I am sometimes surprised how long Bomb takes in some positions and how quick it is in some others when their relative intricacy looked pretty much the same to me.
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Fritzlein
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Re: About the P3 version of Bomb
« Reply #36 on: Aug 20th, 2005, 4:57pm »
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on Aug 20th, 2005, 10:29am, Arimanator wrote:

The question is : Is Bomb's perception of complexity parallel to ours.

 
Good question.  One stab at a partial answer: Bomb possibly thinks longer when there isn't one move that is clearly better than the others, independent of how "sharp" the position is, whereas humans are possibly more able to choose between moves of similar value but need time to work out all of the most critical variations when pieces are hanging.
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Re: About the P3 version of Bomb
« Reply #37 on: Aug 21st, 2005, 9:40am »
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Omar, I am beginning to think that the BombP4 experiment isn't worth it.  When P4 was moving in a day or so, it seemed like the game might complete in a reasonable amount of time, but now it looks like it might take months and months.  The current move is a week and counting, and the position is not as complex as it might get later.  Given that P4 is probably negatively impacting the performance of lots of the other bots, and given that I am probably beating P4 already, and given that P4 might time out somewhat down the road for a lame ending anyway, I think it may be wise to abandon the game now and free up the system resources.
 
Would you be willing to abort the game and make it unrated?
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omar
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Re: About the P3 version of Bomb
« Reply #38 on: Aug 22nd, 2005, 9:45pm »
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I think you are right. The process time keeps going up so it's not as if the process died. But it is taking a long time to move.
 
I've reset this to be an unrated game. So you can just resign it and add comments explaining what happened.
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Fritzlein
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Re: About the P3 version of Bomb
« Reply #39 on: Aug 24th, 2005, 10:37am »
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I resigned against P4.  Do you want to take it off-line so nobody else starts another game against it?
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omar
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Re: About the P3 version of Bomb
« Reply #40 on: Aug 27th, 2005, 11:13am »
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on Aug 24th, 2005, 10:37am, Fritzlein wrote:
I resigned against P4.  Do you want to take it off-line so nobody else starts another game against it?

 
Thanks for the reminder. I just took it off the Bots page.
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