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   Author  Topic: Past and future growth  (Read 18889 times)
supersamu
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Re: Past and future growth
« Reply #45 on: Nov 14th, 2012, 6:03pm »
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I would like to see a statistic about how many games newcomers play on average over time. With that i mean the average number of games by players in the month after their first game. I just have the impression that lately there are a lot more active, new players than what I have seen before. For example, I think I see an unfamiliar username everyday.
 
EDIT: Some statistics: We have (8144-6942)=1202 new registered members up until now in this year and (249424-206662)=42762 games have been played.
 
EDIT2: On a completely unrelated note, I just read that one of the new registered players said that he was referred to arimaa through a Facebook Ad. Does Arimaa have facebook ads?
 
EDIT3: A statistic about how many players play n games per month( where n is 5, 10 or 20) would be interesting as well, I think. I wish I could do these queries, but I don´t know how to do them.
« Last Edit: Nov 16th, 2012, 5:10am by supersamu » IP Logged

mistre
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Re: Past and future growth
« Reply #46 on: Dec 3rd, 2012, 10:20pm »
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Supersamu,
 
On your second note, Arimaa has a FB group page - http://www.facebook.com/groups/2225228097/
 
That was probably what the player was referring to as we don't have any Ads on Facebook to my knowledge.
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Fritzlein
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Re: Past and future growth
« Reply #47 on: Jan 2nd, 2013, 10:58pm »
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2012 was another record year, this time in every column.
 
Year  New Accts  Games Played  UU/day  UU/month
----  ---------  ------------  ------  --------
2003    .   381    .     4722
2004    .   334    .     6018
2005    .   770    .    12221
2006    .   635    .    22447
2007    .   729    .    22031
2008    .   756    .    25331    . 38
2009    .  1052    .    37418    . 51
2010    .  1194    .    36121    . 63
2011    .   997    .    40405    . 71
2012    .  1307    .    46336    . 77    . 260
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mattj256
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Re: Past and future growth
« Reply #48 on: Apr 11th, 2013, 8:33pm »
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on Aug 14th, 2009, 10:17am, Fritzlein wrote:
Google Analytics is just about tracking referrer pages, right?  I mean, if someone lands at arimaa.com from the Wikipedia page on Arimaa, we don't know how they got to the Wikipedia page.  Similarly, if someone lands at arimaa.com after having done a Google search on Arimaa, we don't know why they searched for Arimaa.  That's not to say that referrer pages are uninteresting, but I imagine that it gives limited insight into the hook that gets people interested enough in the first place to do a search for Arimaa, or to go to the Wikipedia page about Arimaa.

Google Analytics is basically a tool to help you analyze how users use your site: what their demographics are, what path they followed, what the referrer page is, etc.  If you're selling a product it can give you great insight into how often you're "converting" page views into sales, and at what point in the process customers are "jumping ship."  As you said above, if you want to know why they were searching for Arimaa in the first place it doesn't help.
 
Google also has a keyword tool.  It's intended to help advertisers plan strategy when deciding what keywords are worth buying.  (If I'm selling bathing suits maybe I want my ad to show up when the user does a Google search for "beach" or "vacation.")
 
If you use that "Keyword Tool" and type in "arimaa" you get:

Keyword . Global Monthly Searches . US Monthly Searches
arimaa..............6600...............1300
arimaa game..........140.................58
arimaa online........110.................46
arimaa board..........58.................36
arimaa board game.....36.................22

The above info is for laptops and desktops.  
Mobile devices add 720 global searches per month for "arimaa" and a negligible amount for everything else.
 
The things that stand out to me the most:
1. There is plenty of non-US demand for Arimaa.
2. Look at some of the things that don't show up on the list.
  • arimaa ai
  • arimaa challenge
  • arimaa world championship
  • arimaa bot
Think about that for a minute.  The Arimaa world championships are going on right now and less than ten people a month globally are searching for it.
 
In response to Fritzlein's implied question, I would suggest that what people are not looking for when they search for Arimaa is a programming challenge.  The question of "What is Arimaa?" seems to be much higher on their minds than "Where can I play Arimaa?"  The good news is that means that there is a lot of room for growth.
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mattj256
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Re: Past and future growth
« Reply #49 on: Apr 11th, 2013, 8:57pm »
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This is Google's historical data on global searches for the word "arimaa."
 

 
The spike in the chart is from January 2012, when XKCD published a comic about Arimaa.
Jan 2012: 100% (scaled)
Aug 2007: 30% of peak volume
Dec 2007: 24% of peak volume
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mattj256
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Re: Past and future growth
« Reply #50 on: Apr 13th, 2013, 3:20am »
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More stats...

 
This is the number of daily page views for the Wikipedia English "Arimaa" page.
The spike is on Feb 3, 2013.  
This website only displays Wikipedia's stats going back 90 days.
Compiling data for farther back than the past 90 days is left as an exercise for the reader.  
(Meaning I don't want to download countless gigabytes of Wikipedia's log files and parse through them...)
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mattj256
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Re: Past and future growth
« Reply #51 on: May 2nd, 2013, 1:27am »
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My goals for the 2014 World Championships are:
(1) A statistically significant increase in page views of the Arimaa Wikipedia page.
(2) A statistically significant increase in people using Google to search for the word "Arimaa."
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Fritzlein
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Re: Past and future growth
« Reply #52 on: May 2nd, 2013, 8:54am »
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Super!  I hope we can continue the growth trend, because so far in 2013 we are lagging behind the same period from 2012.  Are you by any chance close friends with any celebrities?  Can you persuade your bud Justin Bieber to give Arimaa a shout out in his next interview?
« Last Edit: May 2nd, 2013, 8:55am by Fritzlein » IP Logged

chessandgo
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Re: Past and future growth
« Reply #53 on: May 2nd, 2013, 11:51am »
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Do we know what the two 2007 and the Feb 3 peaks correspond to?
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99of9
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Re: Past and future growth
« Reply #54 on: Jun 19th, 2013, 6:27am »
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on Apr 13th, 2013, 3:20am, mattj256 wrote:

This website only displays Wikipedia's stats going back 90 days.
Compiling data for farther back than the past 90 days is left as an exercise for the reader.  
(Meaning I don't want to download countless gigabytes of Wikipedia's log files and parse through them...)

You can already get specific months without parsing the entire log.  For example, the xkcd spike is here:
http://stats.grok.se/en/201201/Arimaa
« Last Edit: Jun 19th, 2013, 6:27am by 99of9 » IP Logged
mattj256
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Re: Past and future growth
« Reply #55 on: Jul 16th, 2013, 1:26am »
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on Jun 19th, 2013, 6:27am, 99of9 wrote:

You can already get specific months without parsing the entire log.  
http://stats.grok.se/en/201201/Arimaa

Thanks!
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Fritzlein
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Re: Past and future growth
« Reply #56 on: Jan 2nd, 2014, 10:27pm »
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Year  New Accts  Games Played  UU/day  UU/month
----  ---------  ------------  ------  --------
2003    .   381    .     4722
2004    .   334    .     6018
2005    .   770    .    12221
2006    .   635    .    22447
2007    .   729    .    22031
2008    .   756    .    25331    . 38
2009    .  1052    .    37418    . 51
2010    .  1194    .    36121    . 63
2011    .   997    .    40405    . 71
2012    .  1307    .    46336    . 77    . 260
2013    .   976    .    34344    . 62    . 271

Clearly, 2013 was a down year for activity on arimaa.com, which is disappointing after the amazing 2012.  I believe, however, that there are no signs of the game per se running out of steam.  On the contrary, I note that 20 of the top 22 seeds from last year's World Championship are back again this year, and the two that aren't would be if not for real life interference.  Our retention rate remains astounding; it is merely recruitment that fell off recently, and it is new recruits who play most of the games.
 
It surely would have helped sustain the excitement had there been events throughout the year rather than just in the first three months, but Omar had a hectic year in real life after the 2013 tournament season was over, and there was no serendipitous burst of publicity like there had been with the xkcd cartoon in early 2012.
 
I have been around Arimaa long enough to remember three distinct periods when it felt like Arimaa's popularity was waning, and each time it came roaring back stronger than ever.  Therefore, I feel no sense of panic or malaise at present.  I will not worry unless the game itself starts to look played out and/or the Arimaa Challenge is won.  In the mean time, I'm just waiting for the next endorsement or publicity boost that will take us to new heights.
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99of9
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Re: Past and future growth
« Reply #57 on: Jan 20th, 2014, 3:55am »
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It looks like the BBC article kicked up some interest in late November: http://stats.grok.se/en/201311/Arimaa
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Fritzlein
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Re: Past and future growth
« Reply #58 on: Jan 20th, 2014, 9:10am »
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on Jan 20th, 2014, 3:55am, 99of9 wrote:
It looks like the BBC article kicked up some interest in late November: http://stats.grok.se/en/201311/Arimaa

Yes, not quite the order of magnitude of xkcd (http://stats.grok.se/en/201201/Arimaa),  but still a nice boost.
« Last Edit: Jan 20th, 2014, 9:12am by Fritzlein » IP Logged

Adanac
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Re: Past and future growth
« Reply #59 on: Jan 25th, 2014, 11:18am »
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on Jan 20th, 2014, 9:10am, Fritzlein wrote:

Yes, not quite the order of magnitude of xkcd (http://stats.grok.se/en/201201/Arimaa),  but still a nice boost.

 
If Jean Daligault can challenge Bill Gates to a game of Arimaa, it would be the ultimate boost. Don't worry Jean, it won't take a lot of time out of your day Wink
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