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Topic: Arimaa chat (Read 1072 times) |
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jarrausi
Forum Newbie
Arimaa player #195
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Posts: 2
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Arimaa chat
« on: Nov 29th, 2003, 4:06pm » |
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It would be nice to stablish an international chat to comment the games of the tournament among the spectators while the games are played.
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99of9
Forum Guru
Gnobby's creator (player #314)
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Posts: 1413
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Re: Arimaa chat
« Reply #1 on: Nov 29th, 2003, 6:01pm » |
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I agree wholeheartedly. Omar asked for suggestions of available applets that might achieve this. Do you know any?
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jarrausi
Forum Newbie
Arimaa player #195
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Posts: 2
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Re: Arimaa chat
« Reply #2 on: Nov 30th, 2003, 3:30pm » |
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I don't know of any. By the way, I have been thinking that if people comments games during the match. A player can be reading those comments, so it wouldn't be fair.
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99of9
Forum Guru
Gnobby's creator (player #314)
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Posts: 1413
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Re: Arimaa chat
« Reply #3 on: Nov 30th, 2003, 3:49pm » |
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Not during important games, certainly. However it would still be good to have chat in order to organise games and have 3 way conversations about anything.
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omar
Forum Guru
Arimaa player #2
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Posts: 1003
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Re: Arimaa chat
« Reply #4 on: Jan 28th, 2004, 11:23pm » |
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Just added a simple solution to allow chatting. Click on the "Chat" link in the gameroom to try it out. Omar
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99of9
Forum Guru
Gnobby's creator (player #314)
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Posts: 1413
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Re: Arimaa chat
« Reply #5 on: Feb 3rd, 2004, 8:59am » |
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Hmm... I'm not so sure! It seems a bit heavy with all the graphics etc. That would be ok, except that the messages disappear into thin air (literally) after about 5 seconds. And if you type too fast, some messages get missed out! I'd prefer a conversation logger similar to the one available when actually playing an arimaa game, that everyone can see and contribute to. Preferably somewhere inside the forum (because even when the first Bot challege was going on, no-one seemed to bother to come into the whole extra chat room).
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99of9
Forum Guru
Gnobby's creator (player #314)
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Posts: 1413
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Re: Arimaa chat
« Reply #6 on: Sep 2nd, 2004, 4:29am » |
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Now THIS solution is much better. The only think bad I have to say about it is that it's an extra window, but everything else is great. Thanks Omar
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clauchau
Forum Guru
bot Quantum Leapfrog's father
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Posts: 145
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Re: Arimaa chat
« Reply #7 on: Sep 2nd, 2004, 11:41am » |
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I love it!
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99of9
Forum Guru
Gnobby's creator (player #314)
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Posts: 1413
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Re: Arimaa chat
« Reply #8 on: Sep 2nd, 2004, 5:22pm » |
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Hmm... from this computer it only loaded 57% ... are you fiddling with it right at the moment?
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MrBrain
Forum Guru
Arimaa player #344
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Posts: 148
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Re: Arimaa chat
« Reply #9 on: Sep 10th, 2004, 2:06pm » |
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Just make sure anyone currently playing a game does not have access to a window where people are discussing that game. Perhaps have an "exclude" feature so that the actual players can be excluded?
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99of9
Forum Guru
Gnobby's creator (player #314)
Gender:
Posts: 1413
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Re: Arimaa chat
« Reply #10 on: Sep 12th, 2004, 11:41am » |
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The chat window tells you who's in the room... so it's probably up to the users to ensure they don't say anything silly. You can also send private messages to others in the room, so could discuss the game in "private" anyway.
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clauchau
Forum Guru
bot Quantum Leapfrog's father
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Posts: 145
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Re: Arimaa chat
« Reply #11 on: Oct 16th, 2004, 1:57pm » |
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Hmm, Bribble now looks like efficient, but its colors are rainy and the font is fuzzy (antialiased without trying to have straight lines fall on real pixels).
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omar
Forum Guru
Arimaa player #2
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Posts: 1003
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Re: Arimaa chat
« Reply #12 on: Oct 18th, 2004, 10:25pm » |
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Claude, I increased the font size in the chat window. Hope it displays better for you.
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clauchau
Forum Guru
bot Quantum Leapfrog's father
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Posts: 145
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Re: Arimaa chat
« Reply #13 on: Oct 21st, 2004, 3:38pm » |
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Still blurred a little, but yes better. Thanks Omar. It's very fine indeed, I get accustomed. The font is elegant. I see such fonts in pdf files when reading math papers and others and I appreciate the blur (at 800x600) as a kind of high quality photographic picture of a virtual, finely printed paper. Without the paper analogy in mind, it seems I otherwise expect computer screens to be neater, even if with less elegant typography. Looks less definitive. I got the same surprise when you got the playing client from java to flash. The move list got blurred, as if definitely printed in ink, engraved. Or maybe the distinction is a valid, helpful expectation of mine? Well, in any case I wish the screen resolution and quality gets better and better, so let's try and forget the ugly square computer fonts.
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