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Topic: 2012 Arimaa World League Roundtable (Read 21250 times) |
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Fritzlein
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Arimaa player #706
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Re: 2012 Arimaa World League Roundtable
« Reply #30 on: Aug 14th, 2012, 2:58pm » |
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Since when am I a legislator? Does that role require that I read the league rules? The only thing I notice on a quick skim is that players appear to be allowed to reschedule into the following week, causing an overlap of rounds. (and they can re-re-reschedule indefinitely, until months later?) I would prefer that players only be allowed to reschedule to time slots that were part of the original schedule. If the scheduler set you for slot #119, you can't move it later in the week. The agreement of two players that later is better shouldn't override the needs of the league to keep on schedule. Especially since I prefer one round per week. My experience is that having rounds once every two weeks hardly increases player availability. The delay might make a few players feel less burdened, but this is more than offset by the number of players who lose interest if they are only called upon once every four weeks, or six weeks. Perhaps it will be slightly easier to fill the rosters if we play every week. The main argument against playing every week is that it might overwhelm the league coordinator. Starting August 20 is fine with me, but you'd better check with ChrisB on that one.
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« Last Edit: Aug 14th, 2012, 3:00pm by Fritzlein » |
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novacat
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Arimaa player #751
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Re: 2012 Arimaa World League Roundtable
« Reply #31 on: Aug 14th, 2012, 8:00pm » |
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August 20th works for me. I have no preference between going 1 or 2 weeks for each round.
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megajester
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Istanbul, Turkey
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Re: 2012 Arimaa World League Roundtable
« Reply #32 on: Aug 15th, 2012, 3:55am » |
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Twitter account created.
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megajester
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Istanbul, Turkey
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Re: 2012 Arimaa World League Roundtable
« Reply #33 on: Aug 15th, 2012, 4:15am » |
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on Aug 14th, 2012, 2:58pm, Fritzlein wrote:The only thing I notice on a quick skim is that players appear to be allowed to reschedule into the following week, causing an overlap of rounds. (and they can re-re-reschedule indefinitely, until months later?) |
| Rule 7.1: [...] A game must be played within 96 hours (4 days) of its originally-scheduled time. That should solve that one. My fancy spreadsheet will reduce the amount of time I need to spend running the League, so every week is fine for me.
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Adanac
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Arimaa player #892
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Re: 2012 Arimaa World League Roundtable
« Reply #34 on: Aug 15th, 2012, 7:43am » |
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I've polled my team and the Ring of Fire has a strong preference to have games every week, beginning August 20th.
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ChrisB
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Arimaa player #2339
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Re: 2012 Arimaa World League Roundtable
« Reply #35 on: Aug 15th, 2012, 9:19am » |
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on Aug 14th, 2012, 2:58pm, Fritzlein wrote: Starting August 20 is fine with me, but you'd better check with ChrisB on that one. |
| Submitting a roster by Monday, August 20, works fine for me. Like novacat, I don't have any preference between playing every week or every other week.
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aaaa
Forum Guru
Arimaa player #958
Posts: 768
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Re: 2012 Arimaa World League Roundtable
« Reply #36 on: Aug 15th, 2012, 2:39pm » |
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I feel that in order to go with one round per week, no manager should object to it, so that leaves woh.
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Fritzlein
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Arimaa player #706
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Re: 2012 Arimaa World League Roundtable
« Reply #37 on: Aug 15th, 2012, 4:01pm » |
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on Aug 15th, 2012, 4:15am, megajester wrote:My fancy spreadsheet will reduce the amount of time I need to spend running the League, so every week is fine for me. |
| I'm thrilled that you have created a way to automate more of the busywork. Less coordinator burnout results in more fun for everyone!
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aaaa
Forum Guru
Arimaa player #958
Posts: 768
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Re: 2012 Arimaa World League Roundtable
« Reply #38 on: Aug 15th, 2012, 5:06pm » |
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on Aug 14th, 2012, 10:29am, Adanac wrote:My only personal preference would be a rule stating that you must play at least one game to become eligible for the tie-breaking playoff match(es). |
| How about something less strict like forbidding recruitment in the "postseason".
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woh
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Arimaa player #2128
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Re: 2012 Arimaa World League Roundtable
« Reply #39 on: Aug 16th, 2012, 6:34am » |
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Starting August 20 is fine with me, but I am not sure about one week rounds as I might not ba able to get a full roster every round. But I am willing to try it out. Maybe a week without play after 3 rounds would take some pressure off.
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« Last Edit: Aug 16th, 2012, 7:12am by woh » |
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Adanac
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Arimaa player #892
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Re: 2012 Arimaa World League Roundtable
« Reply #40 on: Aug 16th, 2012, 8:43am » |
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on Aug 16th, 2012, 6:34am, woh wrote:Starting August 20 is fine with me, but I am not sure about one week rounds as I might not ba able to get a full roster every round. But I am willing to try it out. Maybe a week without play after 3 rounds would take some pressure off. |
| I counted 19 weekends until the end of 2012. If you're not sure you can field a team every week, why don't we just have games every second week for the 1st season? That would still leave enough time to cram a 2nd season at the end (with weekly games) if there's a desire for that.
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aaaa
Forum Guru
Arimaa player #958
Posts: 768
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Re: 2012 Arimaa World League Roundtable
« Reply #41 on: Aug 16th, 2012, 9:49am » |
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Here is one proposal that could be combined with normally having one round per week: After each played round, there is a certain time period in which a manager can, if he hasn't done so earlier, ask the coordinator for a postponement of the next round for one week. The request should be done in secret and not publicly announced by the coordinator until after aforementioned period has expired.
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ChrisB
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Arimaa player #2339
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Re: 2012 Arimaa World League Roundtable
« Reply #42 on: Aug 16th, 2012, 11:43am » |
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on Aug 16th, 2012, 6:34am, woh wrote: Maybe a week without play after 3 rounds would take some pressure off. |
| Something like this would work well for me.
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megajester
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Istanbul, Turkey
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Re: 2012 Arimaa World League Roundtable
« Reply #43 on: Aug 17th, 2012, 6:27am » |
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Start date is August 20th. We will have one-week rounds with a one-week gap between rounds 3 and 4. FYI. BTW don't forget to follow the Twitter account.
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