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discussion relating to developing Arimaa bots
Pages: 1 2 3 4  ...  16 Start new topic Start new topic 
  Subject Started by Replies Views Last post
Sharp Swynndla 1 10786 Apr 19th, 2015, 6:20pm
by lightvector
AEI problem, questions petermck 2 2834 Jan 29th, 2015, 10:04am
by petermck
AEI Protocol Question jdb 2 2516 Jan 23rd, 2015, 10:13am
by Janzert
For C++ developers: MCT doublep 6 3321 Jan 11th, 2015, 1:25pm
by JimmSlimm
Arimaa games shared database
« Pages 1 2 3 4 »
foggy 49 21912 Jan 7th, 2015, 12:03am
by phairland
Thinking about starting a bot
« Pages 1 2 »
nbarriga 17 12304 Dec 1st, 2014, 10:16pm
by lightvector
Data Structure for storing possible move generated adityajoshi 2 2955 Nov 16th, 2014, 8:21pm
by half_integer
Test positions nbarriga 2 2697 Nov 15th, 2014, 1:00pm
by nbarriga
Scoring partial plys, an alternate approach half_integer 5 3073 Nov 9th, 2014, 10:41pm
by lightvector
Step-based search vs. move-based search n00bftw 5 3032 Nov 2nd, 2014, 3:34pm
by n00bftw
AEI - Can't run any file please help dussardee 9 5998 Oct 29th, 2014, 1:44pm
by dussardee
games.ggp.org abstractius 2 2267 Oct 13th, 2014, 6:35pm
by Kushiel
Old Bot Newly Tuned Kushiel 3 1561 Oct 13th, 2014, 5:14pm
by Swynndla
bot_eliminator elescondite 3 1328 Oct 5th, 2014, 11:39pm
by elescondite
Time spent on search vs. evaluation n00bftw 2 1552 Oct 3rd, 2014, 1:53pm
by ddyer
Checking for repeated positions
« Pages 1 2 »
leon_messerschmidt 16 6049 Oct 3rd, 2014, 1:25pm
by ddyer
Fundamentally Identical Board Positions Kushiel 3 1374 Sep 30th, 2014, 6:41am
by Kushiel
Goal Test Positions jdb 2 1492 Sep 19th, 2014, 3:48pm
by jdb
Handicap Aware Bots (Bot Bashers for Bots) Kushiel 6 1593 Sep 18th, 2014, 7:57am
by Kushiel
Detecting Forks leon_messerschmidt 6 3424 Aug 20th, 2014, 6:02pm
by Janzert
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