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Academic Papers and Presentations about Arimaa
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Arimaa challenge - comparission study of MCTS versus alpha-beta methods
thesis by Thomas Jakl (Charles University, Prague) Oct 2011
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Move Ranking and Evaluation in the Game of Arimaa
thesis by David Jian Wu (Harvard College, Cambridge, Massachusetts, USA) May 2011
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Arimaa, a New Challenge for Artificial Intelligence
thesis by Stefano Carlini (University of Modena and Reggio Emilia, Italy) Apr 2010
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Methods of MCTS and the game Arimaa
thesis by Tomas Kozelek (Charles University of Prague, Czech Republic) Dec 2009
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Modeling the game of Arimaa with linguistic geometry
paper by Joséoberto Mercado Vega and Zvi Retchkiman Kösberg (from Instituto Politéico Nacional,
presented at Proceedings of the 5th international conference on Computational Intelligence and
Games, Milano, Italy) Sep 2009
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Researching and Implementing a Computer Agent to Play Arimaa
thesis by Sam Miller (University of Southampton, UK) May 2009
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Plans, Patterns and Move Categories Guiding a Highly Selective Search
paper by Gerhard Trippen (presented at the 2009 Advances in Computer Games 12 confrence, Pamplona, Spain) May 2009
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Arimaa, the Game of Real Intelligence?
presentation by Nicolas A. Barriga (University Tecnica Federico Santa Maria, Chile) Aug 2006
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Analysis and Implementation of the Game Arimaa
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Appendix B
thesis by Christ-Jan Cox (Universiteit Maastricht, Institute for Knowledge and Agent Technology), Mar 2006
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Building a Strong Arimaa-playing Program
thesis by Haizhi Zhong (University of Alberta, Dept. of Computing Science) Sep 2005
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Building a World Champion Arimaa Program
paper by David Fotland (www.Smart-Games.com) 2004
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Arimaa - A New Game Designed to be Difficult for Computers
paper by Omar Syed and Aamir Syed; Journal of the International Computer Games Association (ICGA); Jun 2003
Articles on topics relating to Arimaa
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